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报告翻译问题






...but just a heads up, the roo insignia always points forward on aircraft. On the wings they face the leading edge with their feet pointing towards the fuselage. Like so:
https://i.pinimg.com/originals/01/da/06/01da06d60d3be76b1eb2409a843475ad.jpg
The only thing missing is a high quality EF88 but obviously weapon-making is a whole different
ball park than texturing.
Perhaps have a think about something experimental or difficult and do your best to create it? it could be fun!
@Aliasaplha - Glad to hear its (ADFU) still in the works, i certainly understand how all encompassing the monster of real life can be!! Though amateur in comparison to what you guys do, glad people are getting some good game time out of all the work i put in. :D
Speaking of pretty damn nice, I'm liking this retexture job, top work mate.
'Vanilla' refers the the re-skinning of what are 'vanilla' or 'standard' (ie; made by the original developer of the game, BI) assets available in the game without external modifications (ie: 'Mods' - made by third parties) but including assets from downloadable content made by BI. And as so graciously and accurately covered by @selly you can still use all base game assets without the need for any of the DLC's.
You can still use all vanilla reskinned assets without the DLC :)
@isaac117123 - Yeh i recall the Aus/NZ standing behind you through Vietnam and every other major conflict since WW2 (for right or wrong), but not so much the UK... ;) Glad you like the content.
AMCU
DPCU/DU Dark
All the face masks. Moar!
The desert Camos are great, subtle.
All the vehicles and the kangaroo emblems
Use every element aye, but those are the go to textures for uniforms.
Ammo crates, containers, netting, barricades etc.