Space Engineers

Space Engineers

Titan Mk 1 - Heavy Assault Command Tank
댓글 91
Rodrigo  [작성자] 2025년 2월 9일 오전 10시 44분 
@craftymindboy2010 Give it a go. updating the scripts was a bit harder than I anticipated but it should be working perfectly now. Let me know of anymore issues.
Rodrigo  [작성자] 2025년 2월 8일 오후 1시 17분 
craftymindboy2010 -> the script that controls the cannon movement is not working due to game's updates. I'll fix it within 24 hours. along anything else i may find malfunctioning. This is a quite old vehicle, but it should be working normally soon enough. Give it another go after this timeframe. :steamthumbsup:
craftymindboy2010 2025년 2월 8일 오후 12시 40분 
i can get the main cannon to move at all...
SirKiefy 2023년 5월 11일 오전 5시 53분 
This tank is the best fucking tank i've ever seen, looks cool as shit, is tanky has hell, has lots of info, drives well and is fast, decoys, you did a fucking amazing job, well done
Rodrigo  [작성자] 2021년 5월 9일 오전 5시 44분 
@Begrom23

yups, unfortunately I didnt find any way to allow for an auto reload, so i tried to add as many rockets for the cannon as possible with 24 rounds...
Begrom23 2021년 5월 9일 오전 4시 53분 
Er nvm, I forgot that small scale rockets can't be conveyor reloaded
Begrom23 2021년 5월 9일 오전 4시 42분 
I'm not sure what's going on but everything seems to work except reloading. After firing off the rocket launcher turrets on the top of the Rover, there's no reloading and I can't find any instructions on how to reload them. When I manually go into the rover's inventory none of the weapons are allowing a manual reload due to the connection between main storage and weapons not being connected; it simply 'grays' out so to speak.
SirStewie 2021년 3월 17일 오후 3시 45분 
I noticed that, I will use the repair projector to solve what happened though, annoying but SE has issues. Thank you for the quick response
Rodrigo  [작성자] 2021년 3월 17일 오후 2시 26분 
wheels have always been a problematic thing with SE, their clearance once built is quite large, but the scafolding conflicts with quite a lot of things.

The reality is that the wheels, when trying to add a new one, conflicts quite badly with the whole armor surrounding them, and most notably with the top portion of the armor, when you click add wheel, you'd notice the wheel is placed quite high on the suspension and then drop, this requires a lot of clearance updates that unfortunately KSH isn't willing to do much about, most unfortunately i don't have a visually good looking way to add clearance to wheels without making the vehicle look ridiculous.

i understand the frustation but the wheels would add if you clear a lot of blocks around the suspension location, and then use the repair projector to quickly rebuilt the blocks back, or, sadly, spawn a new vehicle altogether.
SirStewie 2021년 3월 17일 오후 2시 03분 
Wheels arent adding to it at all, tried deleting stuff close by and tried deleting wheel suspension and putting it back, nothing.. Wheels wont add..
Rodrigo  [작성자] 2020년 5월 23일 오전 5시 33분 
2.0 is up, everything is better, faster, stronger. All scripts are fixed, armor reinforced and several new additions. HF
Rodrigo  [작성자] 2020년 5월 22일 오후 3시 29분 
A much improved and capable version should come out by tomorrow, everything broken is fixed and it can jump (or fly if you will) like the vector, this should defeat any obstacles, also it wont rely on nuclear power only.
Rodrigo  [작성자] 2020년 5월 21일 오전 3시 02분 
Just got aware that wheels are completely broken with recent updates and what not, fix coming today, along with several updates for this model
Rodrigo  [작성자] 2020년 3월 26일 오전 9시 04분 
Well, have you turned the parking brake off? it comes engaged by default, so just press P
Sugar 2020년 3월 26일 오전 8시 59분 
oh I mean the wheels,scripts are enabled,but the wheels stiil not moving:steamsad:
Rodrigo  [작성자] 2020년 3월 25일 오전 11시 54분 
@Sugar I assume you wanna move the turrets? do you have scripts enabled in advanced options just before loading the game?
Sugar 2020년 3월 25일 오전 11시 16분 
dude,I cant move anymore at first.How to get in moving mode?but everything without that are good!
Rodrigo  [작성자] 2020년 1월 5일 오후 12시 24분 
I was unable to replicated the issue with the turrets not moving, to me they seem to be working as intented, is it possible that you forgot to enable scripts before loading the game? regardless, this blueprint is being updated with the latest news, less laggy scripts and tweaks.
Rodrigo  [작성자] 2020년 1월 4일 오전 7시 26분 
It's possible that with game updates things stop working, I'll have it checked and update the blueprint, ty for reporting, also make sure thst scripts are enabled in advanced options before loading your game
topguny2k 2020년 1월 4일 오전 7시 14분 
the sides turrets and the main gun don't work the left and right turrets saftey lock will not work can you fix this problem places
Rodrigo  [작성자] 2019년 8월 5일 오후 4시 50분 
Just tested and they worked for me, although i noticed some things not working perfectly due to recent update changes, i'll be updating this blueprint by tmr
Rodrigo  [작성자] 2019년 8월 5일 오후 4시 43분 
@Nhysalotep check if allow in game scripts is enabled in advanced options prior to loading your game, unless an update with SE have broken them, it should actually work nicely, also, the turrets fire option is a toggle, meaning that you gotta press 1 to start fire, then 1 again to stop, it had to be this way because of the sub-gridding with the custom turrets, if scripts are enabled, then ill do a revision and get it fixed as soon as possible
Tannhäuser 2019년 8월 5일 오후 4시 34분 
Nothing works, which is a shame. the saftey lock will not disengage, the @Press this if the main turret doesn't move@ doesn't work, neither of the side turrets move and if you start shooting they will *never* stop shooting. please, for the love of god tell me what I'm doing wrong. cuz this tank is absolutely beautifu, and I really want it to work. are there APIs i'm missing?
Rodrigo  [작성자] 2019년 5월 29일 오후 2시 36분 
@TioIsma in creative mode its possible, or at least it was. If you placed them close enough the wheel would overlap each other
TioIsma 2019년 5월 28일 오후 7시 38분 
how do you fit three overlaid wheels?
azrael502 2018년 7월 2일 오후 2시 36분 
very nice
Rodrigo  [작성자] 2018년 2월 6일 오후 2시 04분 
Should no longer drag onto the ground, a teporary fix to suspension was applied. It will take just a while more to recalibrate everything and be up-to-date with 1.186 changes, stay tuned.
razermaster8097 2017년 11월 24일 오후 1시 28분 
i did it
razermaster8097 2017년 11월 24일 오후 1시 12분 
ok
Rodrigo  [작성자] 2017년 11월 24일 오전 10시 55분 
@razermaster8097 be my guest
razermaster8097 2017년 11월 24일 오전 10시 26분 
IMMA MODIFY THE SH** OUTTA DIS to fly it in space
Karl Wojtyła 2017년 10월 1일 오후 2시 05분 
One of the best vechicles I have ever seen
CaptainStar 2017년 8월 25일 오전 3시 07분 
it is sooooooooooooooooooooo cool
Rodrigo  [작성자] 2017년 8월 24일 오전 2시 26분 
:steamhappy:
Roadkill872 2017년 8월 23일 오후 9시 40분 
"I'm proud of this car I built, Let's go see what other people have built!" *This* "well then."
Rodrigo  [작성자] 2017년 8월 18일 오후 2시 33분 
@imperialguard82 you need to design your custom turret first, then you need this script to control the rotores using the mouse movement: http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=767595187
imperialguard82 2017년 8월 18일 오전 11시 24분 
How did you build the machine gun turrets, I'm planning on building something like a Battleship turret and I was wondering how you got the turrets to work and how you got them to be remote controlled from a remote controlled block?
Julphoenix 2017년 8월 17일 오후 1시 23분 
You best, GG tank
Rodrigo  [작성자] 2017년 8월 15일 오후 11시 50분 
@TheEngiePusheen thats game physics are wonky in beta.. many things can go wrong, i suggest that when this happens you delete the vehicle, and then try to respawn again, position it a little above the ground and let it fall, spawning a second time reserts the strange forces that applied to subgrinds for reasons unknown yet. It should work.
AKFH Blueray 2017년 8월 15일 오후 5시 22분 
how come when i spawn the tank the doors either break or wont open
Rodrigo  [작성자] 2017년 8월 13일 오전 1시 55분 
@jetblade545 yes, feel free to use it!
jetblade545 2017년 8월 12일 오후 3시 47분 
can i use your blueprint in my letsplay
Durzo 2017년 8월 8일 오전 4시 08분 
Ah, okay. Thank you :)
Rodrigo  [작성자] 2017년 8월 7일 오후 10시 13분 
@captador it is, it's currently a game limitation, projectors cannot project subgrids wich is anything attached to a piston or a rotor, I expect that in the future they change this, but so far the projector can mostly be used for chassis repairs unfortunately.
Durzo 2017년 8월 7일 오후 5시 34분 
Is it normal, that the projector doenst show the turrets?
Rodrigo  [작성자] 2017년 8월 6일 오전 2시 56분 
Updated, suspension height fixed finally, it can move perfectly again. Max safe speed increased, it should handle like a sports car :) **turn off handbrake** !
Battleoid 2017년 8월 1일 오전 5시 02분 
Mammoth Tank Assembled!
Доброслав 2017년 7월 31일 오후 9시 35분 
GOOOOOD
BroskiMonoski 2017년 7월 6일 오전 11시 27분 
thats insane dude i give it an AA++++++++++ (::steamhappy:
Rodrigo  [작성자] 2017년 6월 30일 오후 9시 59분 
P