Space Engineers

Space Engineers

Titan Mk 1 - Heavy Assault Command Tank
91 件のコメント
Rodrigo  [作成者] 2月9日 10時44分 
@craftymindboy2010 Give it a go. updating the scripts was a bit harder than I anticipated but it should be working perfectly now. Let me know of anymore issues.
Rodrigo  [作成者] 2月8日 13時17分 
craftymindboy2010 -> the script that controls the cannon movement is not working due to game's updates. I'll fix it within 24 hours. along anything else i may find malfunctioning. This is a quite old vehicle, but it should be working normally soon enough. Give it another go after this timeframe. :steamthumbsup:
craftymindboy2010 2月8日 12時40分 
i can get the main cannon to move at all...
SirKiefy 2023年5月11日 5時53分 
This tank is the best fucking tank i've ever seen, looks cool as shit, is tanky has hell, has lots of info, drives well and is fast, decoys, you did a fucking amazing job, well done
Rodrigo  [作成者] 2021年5月9日 5時44分 
@Begrom23

yups, unfortunately I didnt find any way to allow for an auto reload, so i tried to add as many rockets for the cannon as possible with 24 rounds...
Begrom23 2021年5月9日 4時53分 
Er nvm, I forgot that small scale rockets can't be conveyor reloaded
Begrom23 2021年5月9日 4時42分 
I'm not sure what's going on but everything seems to work except reloading. After firing off the rocket launcher turrets on the top of the Rover, there's no reloading and I can't find any instructions on how to reload them. When I manually go into the rover's inventory none of the weapons are allowing a manual reload due to the connection between main storage and weapons not being connected; it simply 'grays' out so to speak.
SirStewie 2021年3月17日 15時45分 
I noticed that, I will use the repair projector to solve what happened though, annoying but SE has issues. Thank you for the quick response
Rodrigo  [作成者] 2021年3月17日 14時26分 
wheels have always been a problematic thing with SE, their clearance once built is quite large, but the scafolding conflicts with quite a lot of things.

The reality is that the wheels, when trying to add a new one, conflicts quite badly with the whole armor surrounding them, and most notably with the top portion of the armor, when you click add wheel, you'd notice the wheel is placed quite high on the suspension and then drop, this requires a lot of clearance updates that unfortunately KSH isn't willing to do much about, most unfortunately i don't have a visually good looking way to add clearance to wheels without making the vehicle look ridiculous.

i understand the frustation but the wheels would add if you clear a lot of blocks around the suspension location, and then use the repair projector to quickly rebuilt the blocks back, or, sadly, spawn a new vehicle altogether.
SirStewie 2021年3月17日 14時03分 
Wheels arent adding to it at all, tried deleting stuff close by and tried deleting wheel suspension and putting it back, nothing.. Wheels wont add..
Rodrigo  [作成者] 2020年5月23日 5時33分 
2.0 is up, everything is better, faster, stronger. All scripts are fixed, armor reinforced and several new additions. HF
Rodrigo  [作成者] 2020年5月22日 15時29分 
A much improved and capable version should come out by tomorrow, everything broken is fixed and it can jump (or fly if you will) like the vector, this should defeat any obstacles, also it wont rely on nuclear power only.
Rodrigo  [作成者] 2020年5月21日 3時02分 
Just got aware that wheels are completely broken with recent updates and what not, fix coming today, along with several updates for this model
Rodrigo  [作成者] 2020年3月26日 9時04分 
Well, have you turned the parking brake off? it comes engaged by default, so just press P
Sugar 2020年3月26日 8時59分 
oh I mean the wheels,scripts are enabled,but the wheels stiil not moving:steamsad:
Rodrigo  [作成者] 2020年3月25日 11時54分 
@Sugar I assume you wanna move the turrets? do you have scripts enabled in advanced options just before loading the game?
Sugar 2020年3月25日 11時16分 
dude,I cant move anymore at first.How to get in moving mode?but everything without that are good!
Rodrigo  [作成者] 2020年1月5日 12時24分 
I was unable to replicated the issue with the turrets not moving, to me they seem to be working as intented, is it possible that you forgot to enable scripts before loading the game? regardless, this blueprint is being updated with the latest news, less laggy scripts and tweaks.
Rodrigo  [作成者] 2020年1月4日 7時26分 
It's possible that with game updates things stop working, I'll have it checked and update the blueprint, ty for reporting, also make sure thst scripts are enabled in advanced options before loading your game
topguny2k 2020年1月4日 7時14分 
the sides turrets and the main gun don't work the left and right turrets saftey lock will not work can you fix this problem places
Rodrigo  [作成者] 2019年8月5日 16時50分 
Just tested and they worked for me, although i noticed some things not working perfectly due to recent update changes, i'll be updating this blueprint by tmr
Rodrigo  [作成者] 2019年8月5日 16時43分 
@Nhysalotep check if allow in game scripts is enabled in advanced options prior to loading your game, unless an update with SE have broken them, it should actually work nicely, also, the turrets fire option is a toggle, meaning that you gotta press 1 to start fire, then 1 again to stop, it had to be this way because of the sub-gridding with the custom turrets, if scripts are enabled, then ill do a revision and get it fixed as soon as possible
Tannhäuser 2019年8月5日 16時34分 
Nothing works, which is a shame. the saftey lock will not disengage, the @Press this if the main turret doesn't move@ doesn't work, neither of the side turrets move and if you start shooting they will *never* stop shooting. please, for the love of god tell me what I'm doing wrong. cuz this tank is absolutely beautifu, and I really want it to work. are there APIs i'm missing?
Rodrigo  [作成者] 2019年5月29日 14時36分 
@TioIsma in creative mode its possible, or at least it was. If you placed them close enough the wheel would overlap each other
TioIsma 2019年5月28日 19時38分 
how do you fit three overlaid wheels?
azrael502 2018年7月2日 14時36分 
very nice
Rodrigo  [作成者] 2018年2月6日 14時04分 
Should no longer drag onto the ground, a teporary fix to suspension was applied. It will take just a while more to recalibrate everything and be up-to-date with 1.186 changes, stay tuned.
razermaster8097 2017年11月24日 13時28分 
i did it
razermaster8097 2017年11月24日 13時12分 
ok
Rodrigo  [作成者] 2017年11月24日 10時55分 
@razermaster8097 be my guest
razermaster8097 2017年11月24日 10時26分 
IMMA MODIFY THE SH** OUTTA DIS to fly it in space
Karl Wojtyła 2017年10月1日 14時05分 
One of the best vechicles I have ever seen
CaptainStar 2017年8月25日 3時07分 
it is sooooooooooooooooooooo cool
Rodrigo  [作成者] 2017年8月24日 2時26分 
:steamhappy:
Roadkill872 2017年8月23日 21時40分 
"I'm proud of this car I built, Let's go see what other people have built!" *This* "well then."
Rodrigo  [作成者] 2017年8月18日 14時33分 
@imperialguard82 you need to design your custom turret first, then you need this script to control the rotores using the mouse movement: http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=767595187
imperialguard82 2017年8月18日 11時24分 
How did you build the machine gun turrets, I'm planning on building something like a Battleship turret and I was wondering how you got the turrets to work and how you got them to be remote controlled from a remote controlled block?
Julphoenix 2017年8月17日 13時23分 
You best, GG tank
Rodrigo  [作成者] 2017年8月15日 23時50分 
@TheEngiePusheen thats game physics are wonky in beta.. many things can go wrong, i suggest that when this happens you delete the vehicle, and then try to respawn again, position it a little above the ground and let it fall, spawning a second time reserts the strange forces that applied to subgrinds for reasons unknown yet. It should work.
AKFH Blueray 2017年8月15日 17時22分 
how come when i spawn the tank the doors either break or wont open
Rodrigo  [作成者] 2017年8月13日 1時55分 
@jetblade545 yes, feel free to use it!
jetblade545 2017年8月12日 15時47分 
can i use your blueprint in my letsplay
Durzo 2017年8月8日 4時08分 
Ah, okay. Thank you :)
Rodrigo  [作成者] 2017年8月7日 22時13分 
@captador it is, it's currently a game limitation, projectors cannot project subgrids wich is anything attached to a piston or a rotor, I expect that in the future they change this, but so far the projector can mostly be used for chassis repairs unfortunately.
Durzo 2017年8月7日 17時34分 
Is it normal, that the projector doenst show the turrets?
Rodrigo  [作成者] 2017年8月6日 2時56分 
Updated, suspension height fixed finally, it can move perfectly again. Max safe speed increased, it should handle like a sports car :) **turn off handbrake** !
Battleoid 2017年8月1日 5時02分 
Mammoth Tank Assembled!
Доброслав 2017年7月31日 21時35分 
GOOOOOD
BroskiMonoski 2017年7月6日 11時27分 
thats insane dude i give it an AA++++++++++ (::steamhappy:
Rodrigo  [作成者] 2017年6月30日 21時59分 
P