Tabletop Simulator

Tabletop Simulator

PÜNCT
18 条留言
bitrunner 4 月 16 日 上午 11:19 
Thank you. I don't get any error messages anymore.
FragaholiC  [作者] 4 月 16 日 上午 6:37 
@Deejo Thanks. I assume it works for you too and doesn't throw errors at you anymore?
Deejo Wellens 4 月 12 日 下午 10:14 
@FragaholiC Thanks again for all your awesome work on these mods.
FragaholiC  [作者] 4 月 11 日 上午 9:22 
Hey "bitrunner", I fixed the issue with the error messages. You might want to try again if you like to, tell me if it works for you. The automation should work too, especially the auto-lock feature. For further instructions how to use the automation klick on "Notebook" in the upper menu bar.
bitrunner 1 月 2 日 上午 4:06 
Thank you for the answer. I didn't know that I could turn off scripts. When I open the "Modding" dialog, uncheck "AUTO" and then press "Save & Play", the errors disappear.
Unfortunately, scripts are enabled again when I go back to the main menu. The unchecked "AUTO" isn't stored in a save, either. So I'll have to do that every time.
FragaholiC  [作者] 2024 年 12 月 30 日 上午 11:04 
Sorry I won't solve this problem anytime soon, the code is broken for a while now. But you can turn off scripting and the message will stop appearing. Running scripts is optional, it won't break the physical placing of the pieces, you then can lock the placed pieces if you want to, you just have to do everything manually. Don't forget to set turn degrees to 30 or 60 to allignt the pieces with the board holes.
bitrunner 2024 年 12 月 30 日 上午 4:23 
When placing a piece, the game displays the error message "Error in Script (Custom Assetbundle - a2c33e) function <startLuaCoroutine/coroPointerCheck>:chunk_4(256,1-66): attempt to perform arithmetic on a nil value". Could you please have a look?
Jakob 2024 年 6 月 19 日 上午 3:18 
Thank you so much!
FragaholiC  [作者] 2024 年 6 月 19 日 上午 2:29 
@Jakob
Sure go ahead and take what you need, textures models, whatever, just back-link to this mod or mention it where you got it from. You might have noticed that I got all seven of them, so you are in luck.
I wanted to implement it myself in Tabletop Playground but still did not push to get myself savvy with the whole import and scripting capabilities of TP. Though I must admit the API looks so much cleaner in TP, it's actually and API. In TTS it is unfortunately an afterthought that was pushed by the community. Oh, well, it is what it is, TTS came first so I stick to it for a while. 😁
Jakob 2024 年 6 月 19 日 上午 12:41 
Hey! I'm interested in making the GIPF Project games available in Tabletop Playground. Have been having troubles finding good models/textures, until I found your projects. Would it be okay if I used your models and texture in the Tabletop Playground version of the game?
Deejo Wellens 2020 年 3 月 15 日 上午 5:13 
Alright, no problem! Thanks for what you've done here.
FragaholiC  [作者] 2020 年 3 月 15 日 上午 3:48 
@Deejo
Thanks for using my mod. Yes, turning off scripts is an option, best with locked physics mode. On fixing the script, I don't know if I want or can fix it anytime soon or ever will be in the mood to do so, because I am so out of the loop and it would take a great deal of time to familirize with the changed API of TTS and the lua programming language. Sorry to put it so bluntly, but I hope you are enjoying this mod and the other games of this series nevertheless.
Deejo Wellens 2020 年 3 月 15 日 上午 3:30 
Hey! This one gets script errors now when pieces are placed.

Also, I've really enjoyed your uploads of these. I own them physically myself, and you've modeled the pieces gorgeously and I've had so much joy introducing others to this series with your mods. Hope you can fix this one, but I suppose disabling scripting on my end would work too.
kood99 2017 年 7 月 7 日 上午 3:38 
Very interesting! This game reminds me of Tak.
Unreal Ed 2017 年 5 月 18 日 上午 11:52 
Yea, didn't mean that the board was small but that it was small compared to the table. I like my tables to fit the board/used space well. Thanks for the answer
FragaholiC  [作者] 2017 年 5 月 18 日 上午 11:11 
@error
Thank you very much.

@UnrealEd
Yes the game pieces will still fit, yet the auto lock will not work properly since the the auto lock radius is hard coded to the current size and will lock to early as well as the PÜNCT piece tool. If you size everything the same and disable scripting you are good to go. Another option is a smaller table. It's is just an illusion that it is a small board if you refer the ingame units as inches which the devs do.
proxy 2017 年 5 月 18 日 上午 10:15 
This is excellent, I was trying to recreate the board and just couldn't get it. Well done! This is a fantastic mod. Your pieces are amazing and I like the autolock.
Unreal Ed 2017 年 5 月 18 日 上午 7:44 
Thanks for the upload ! I can tell a ton of work went into it.

Will the game/pieces still fit well if they're scaled up? I personally don't like having a table with such a small board on it