武装突袭3

武装突袭3

WMO - Walkable Moving Objects
477 条留言
PoToo 7 月 29 日 下午 2:00 
Whenever I land with parachutes, it registers the folding parachute as an object I can stand on and I sometimes break my legs on it, could this be fixed perhaps?
Lady Inquisitor 6 月 13 日 下午 11:28 
Hello!

Would like your permission to pack this mod into an modset for a unit. The mod itself is unlisted and isn't distributed outside the unit. I have a spreadsheet that will contain all the credit needed (links to the mod and everything required/additionally listed) contained in that document, along with a link to it in the readme.txt file. It'll also contain a list of the mods that are packed together in that file itself for ease of access. :)
Donjohntos1 6 月 11 日 下午 4:06 
Flying an helicopter at low speed close to the ground makes the heli go left or right just before touchdown. And after liftoff at low speed.
The possibility that you crash is higher.
Iroquois Pliskin 2 月 24 日 下午 1:30 
Are there any plans or way to make this working with helicopters and planes ?
MikeyB 2024 年 12 月 6 日 下午 6:17 
Adding these 2 lines to the missions initServer.sqf file seem to fix it

if (isNil "WMO_noRoadway")then{WMO_noRoadway=[]};
WMO_noRoadway=WMO_noRoadway+["RopeSegment"];
MikeyB 2024 年 12 月 6 日 下午 5:56 
For anyone using the Dev version of Simplex Support Services. Using WMO_noRoadway=WMO_noRoadway+["RopeSegment"]; appears to fix disappearing rope in its Fastrope options as well.
Bloodwyn  [作者] 2024 年 9 月 27 日 下午 2:41 
then define it :) WMO checks if it already exists
Marki 2024 年 9 月 27 日 上午 8:11 
@ < Blank > Where do I put that script? Cuz WMO_noRoadway is an undefined variable
WOULINX 2024 年 9 月 3 日 上午 1:34 
this mod causing removing grass when i get up on object, vehicle, rock, vaulting on wall etc.
the_green_one009 2024 年 6 月 8 日 下午 11:06 
when i go up stairs, anyone beside it gets lifted into the air
if i stand too close to someone who is prone, we both might levitate a bit
when i walk over gear, grass temporarily deletes.
any workarounds known?
< blank > 2024 年 3 月 12 日 上午 9:05 
WMO_noRoadway=WMO_noRoadway+["RopeSegment"];

This should fix ACE fast rope falling problem
CHEN 2024 年 3 月 2 日 上午 3:35 
Or can your mod be compatible with ACE's helicopter descent mod? When I use ACE's fast descent system, it will fall off the rope directly
CHEN 2024 年 3 月 2 日 上午 3:33 
Can this mod be compatible with helicopter landing mods
SkankHunt42 2023 年 12 月 29 日 上午 4:10 
Very nice mod but its have some glitches like: Exploding helicopters with no reason (sometimes) and u cant crawl under vehicle bcs its teleporting you on the roof (Prob only with custom vehicles)
Bloodwyn  [作者] 2023 年 10 月 21 日 下午 12:05 
Only to some extend with really slow planes
Goaty1208 2023 年 10 月 21 日 上午 6:06 
does it work with planes?
Bloodwyn  [作者] 2023 年 10 月 10 日 上午 10:50 
Besides loading the mod, there is nothing you have to do. I should just work.
NordicSkald 2023 年 10 月 9 日 下午 12:49 
Does anyone know how this works? I have it installed but I don't know what else I need to do to have it function... No guides exist online that I can find... I have a mission coming up that's urgent and this mod is needed to have it work best...
Marki 2023 年 9 月 29 日 下午 2:50 
How does WMO_Enabled work? Is it as simple as "WMO_Enabled = 0;" while in zeus?
EightHorse8357 2023 年 8 月 23 日 下午 12:25 
why i dont have stamina when ship or other vechicle is moving when i stand on it
Ribcage 2023 年 8 月 20 日 下午 9:47 
Whats the problem with helicopters? They fucking die when they start to pick up speed with me in it. or any flying vehicle in general.
Wael 2023 年 7 月 2 日 上午 2:49 
nice mod
K1NG_J3W 2023 年 4 月 12 日 上午 5:55 
Thanks for this mod! Just hoping there is a version with the ace fix

@WillKMJ I checked your workshop items hoping I would find an ACE version but couldn't seem to find it, would you by any chance be interested in putting this up? Im hoping to use this on an ace/antistasi server

Thanks again for all your work on these mods
Senzsh 2023 年 4 月 6 日 下午 8:14 
Це працює! It works!
Apophis 2023 年 3 月 11 日 下午 3:13 
Hi !
Can I use this mod on my future monetized server ?
Monetization will be in accordance with BI rules.
Thanks !
KJW 2023 年 2 月 18 日 下午 3:05 
@Bloodwyn -- Sound, cheers :)
Bloodwyn  [作者] 2023 年 2 月 18 日 下午 2:46 
Please link to this page in you version and then it's fine :NATO:
KJW 2023 年 2 月 18 日 下午 2:10 
@Bloodwyn -- Cheers, mind if I reupload with that PR done? :)
Bloodwyn  [作者] 2023 年 2 月 18 日 下午 1:57 
KJW 2023 年 2 月 18 日 下午 1:53 
Sound, any internal variable that is true or something when this is happening that I could try make a fix with?
Bloodwyn  [作者] 2023 年 2 月 18 日 下午 1:45 
Yeah, that's an issue with ACE.
KJW 2023 年 2 月 18 日 上午 5:25 
@Bloodwyn -- Have found this mod can cause lots of stamina drain stood inside of vehicles (though not on top of it) even if simulation is disabled. Don't know if there's a possible fix for it but figured I'll report it anyways as is quite annoying for vehicles with openable interiors.
Fercho 2023 年 1 月 30 日 下午 1:52 
@Bloodwyn, Can I repack in a clan pack??? Regards
dra90nslay3r 2023 年 1 月 21 日 下午 4:33 
hello would you give me permission to use this in a re-bundle to reduce the number of mods in my groups modlist your mod would be linked and it would be unlisted so other people wouldn't be able to use it
Cleopatrick 2022 年 11 月 18 日 下午 2:52 
@author - A very important mod. I would be happy if this mod was together with the Enhanced Movement Mod. Greetings.
Fürst Robert von Wiggelberg II 2022 年 11 月 14 日 下午 11:41 
can i now place a bomb on a car?
nijielian 2022 年 10 月 30 日 下午 6:20 
Ever think of working with [EC] Hawk to create an operatable moving aircraft carrier?
Weber 2022 年 10 月 26 日 下午 4:41 
Heyo, just to make sure if I credit you would I be able to pack it into my mod?
Bloodwyn  [作者] 2022 年 7 月 27 日 下午 12:17 
It is not a helipad, but a custom roadway object. WMO can be disabled by setting the WMO_Enabled boolean. :NATO:
gman 2022 年 7 月 27 日 上午 6:45 
Because this mod places a helipad under the player it breaks missions like liberation where you can build objects. The helipad under the player counts as an object so it prevents placing down other objects. Would be nice to be able to toggle it off in this case.
Bloodwyn  [作者] 2022 年 7 月 5 日 上午 11:13 
Please link this page in your mod :)
Sam Handwich 2022 年 7 月 5 日 上午 5:41 
Bloodwyn, I saw that you previously gave someone permission to package this in to their group's mod. I'm looking to do the same for the purposes of consolidating our mod pack, and seeking permission to do so. Thanks.
[S.C.] Raptoid 2022 年 6 月 27 日 下午 9:42 
Where's a good place to put the WMO_specialObjects array? Mission init or is object init fine? Or where can I add items to the array? I don't exactly understand. And how would I set "disableCollisionWith" and "enableCollisionWith" in cfgRemoteexec filters? Sometimes people fall through floating objects like mod space ships, I'm wondering if this can alleviate that, ideally I'd load it and add certain non-vehicle objects to the array in my dedicated server. I read around through a lot of comments but didn't seem to find anything, then again I tend to miss stuff.
Bloodwyn  [作者] 2022 年 6 月 18 日 下午 1:00 
So small and usefull in fact, that BI decided NOT to include anything similar in their newest engine :D
Poopies 2022 年 6 月 18 日 下午 12:51 
such a small mod but yet so useful
iso 2022 年 4 月 7 日 上午 5:44 
@Ace if there was a way to disable ace stamina drain when jumping i think that would probably fix it
Ace 2022 年 3 月 30 日 下午 3:39 
I always wondered why that happened. If you ever get the chance to look into that weird bug to fix the ACE compatibility, it would be appreciated. Even still this is a nice mod even with that small flaw of draining stamina.
Bloodwyn  [作者] 2022 年 3 月 28 日 上午 7:28 
It has to do with ACE mod. As I have no idea what the ACE guys are doing there the only thing you can do is to disable the ACE stamina system or disable ACE completely.
yess 2022 年 3 月 28 日 上午 5:57 
Hi. In my case, when i have climbed on the car, i gets stamina's lose. What is that and why its happening?