安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






Metal and Stone arrows used apex drop Yes
Reg. Tranq arrow used apex drop No
Tried it with the mod not active same results.
Seem to be a default of tranqing a dino.
Note: Stone arrows fire from the compound bow when mod is active.
I was wondering if this was what is suppose to happen?
Really like this mod. Thank you.
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_GodShrine_C",EngramHidden=True,EngramPointsCost=999,EngramLevelRequirement=999,RemoveEngramPreReq=False) dont mean to advertise that mod but it is an example
but that right there allowed me to change the cost of its engram/level which is what im hoping for.
https://survivetheark.com/index.php?/forums/topic/187481-gameini-options-for-items-to-override-weight-stack-size-spoil-and-craft-time/
Please let me know if this helps or if you can advise anything more, sorry again
Thanks everyone :)