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So that i can use it as Survival Startpoint.
mostly fog and rain, with heavy gusts, i assume?
btw, i noticed large patches of vanilla earthlike sand, and ice, whenever i have an 'Earthlike' planet in the same world
-The textures kind of pop in when the LOD changes.
- Doctor O's lava planet Ravcor (https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=6684293289 ) is using a damage script that might be interesting for you.
Cheers and keep up the good work!
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a) Updated the code to the new version.
b) Added Wind property
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a) UPDATED: code to the new version.
b) FIXED: sounds
Meanwhile I'll be working on all planets that don't use these type of textures.
Look for it in my planets.
Cool, awesome!
@Raxamon, yes correct this is the surface gravity it should have, well at least from the information I've gathered and some calculations I did, based on the size and composition of the planet. This planet actually isn't very small, it's only bit smaller than earth, though next to Calpamos it's i tiny rock.
no one.
If you're really into it I can prepare one for this planet. There you will be able to find all ore deposits easier than just scanning in random places.
Let me know.
I did check out the files again to make sure there were no issues, but I did find one related to the ores. Now it's been fixed. Thanks for the feedback, it made me aware of the issue.
Remember you can extract ores from different sources on the planet:
a) Ore Deposits ( Iron, Magnesium, Silicon, Platinum, Uranitite )
b) Surface Rock Boulders ( Iron, Magnesium, Silicon, Platinum, Uranitite )
c) Lavas ( Iron, Magnesium )
d) Surface Regolith ( Silicon )
I will be uploading this in a while.
Cheers!