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As for realistic additions I completed doors that already open for the builing that has an interior. If you want to have a version of this map that has architectural interiors, you can check out the last map I made called "gm_effect_and_cause". I am hoping to do most of the things that you found incomplete and I am hoping to make architectural interiors by the time I get the entire overall map done.
Heres the vid. Also as a suggestion, maybe you could have a cave section?