RimWorld

RimWorld

SS No Rogue Robots - Fix for Raiderpedes and other battle mech/mech faction mods
23 kommenttia
dninemfive 15.8.2019 klo 20.16 
Yo @Spdskatr, feel free to add 1.0 to the <supportedVersions/> tag on this mod. I tested it and it works.
DaLLaN 12.11.2018 klo 13.01 
nice mod)
Paladin 10.11.2018 klo 8.23 
Does this mod compatible with what the hack mod. What the hack changes probability to get down mechanoids.
1stReaper 26.10.2018 klo 12.24 
any chance of getting a 1.0 release for this :)?
"The" SeanMacLeod 6.9.2018 klo 17.21 
@Spdskatr
:steamhappy:!
Spdskatr  [tekijä] 6.9.2018 klo 1.57 
Updated to 0.19.
Spdskatr  [tekijä] 8.7.2018 klo 5.30 
alright, thanks. It's fine, nothing too weird.
Spdskatr  [tekijä] 8.7.2018 klo 2.04 
NoRogueRobots.dll

For workshop mods remember to search steamapps/workshop/content/294100
test 7.7.2018 klo 21.26 
what is your dll name? I could possibly search for it in my mods folder
Spdskatr  [tekijä] 7.7.2018 klo 17.16 
No, it shouldn't unless some mod took my dll without permission.
test 7.7.2018 klo 8.07 
but should it appear if I don't have ss no rogue robots installed?
Spdskatr  [tekijä] 7.7.2018 klo 5.18 
It's a normal message
test 7.7.2018 klo 5.15 
I did not install this mod but I got "SS No Rogue Robots: starting patches..." in log. Is it okay and this mod comes with your other mods or I messed up something?
Spdskatr  [tekijä] 19.11.2017 klo 1.59 
Mod has been updated to 0.18. Remember that you can always get earlier versions at the github page. [github.com]
Spdskatr  [tekijä] 10.6.2017 klo 22.42 
Also no mod is dependent on this thingy
Spdskatr  [tekijä] 10.6.2017 klo 22.42 
Not an example - a bug fix. :P
Daniel_USA 10.6.2017 klo 22.40 
oh so if i use the raiderpede mod do i need this or did you just use it as an example for other modders?
Spdskatr  [tekijä] 10.6.2017 klo 22.38 
No, it's an annoyance remover for modders when their modded robotlike pawns spawn in ancient dangrs and ships.
Daniel_USA 10.6.2017 klo 21.08 
what exactly does this do? does this make it so everyone in an ancient danger only fights the colony instead of each other?
Spdskatr  [tekijä] 3.6.2017 klo 23.27 
Hopefully fixed.
Tyrant 3.6.2017 klo 21.30 
Seems like this got broken with today's patch