The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Cactus
16 条留言
Steel, my beloved 2021 年 6 月 2 日 下午 9:31 
This should be updated for Rep?
Z3R0 Prime 2019 年 8 月 4 日 下午 4:08 
I don't know if it's this mod but I think it is; everytime I collect an item on a pedestal I die.
DeoxysAndMew 2 2018 年 12 月 1 日 下午 4:44 
I love this idea!
Finally! Revenge on those zombies and walking hosts ha!

But I think... instead of an item.... perhaps a special character should have such ability instead, where you can tweak it more precisely for it, in order not to be too OP. ;)

A cactissac with needle tears.... oh! Like sagittarius! And very poor range.
Conman84 is Evil 2018 年 2 月 23 日 下午 4:14 
cactus trinity shield combo
PinkAndPathetic 2017 年 6 月 2 日 下午 12:56 
the pacfist seed made much MUCH easier
eMagix 2017 年 5 月 20 日 下午 11:49 
Make it like infamy.. Not always..
xPAINxKINGx 2017 年 4 月 25 日 上午 11:11 
Is it possible to make it so that it's like infamy, but only for contact damage?
Ghost 2017 年 4 月 25 日 上午 8:32 
There should be a challenge where you can't shoot with the item.
Jesse4060 2017 年 4 月 24 日 下午 5:24 
@Dr Robotnik
Ram only works if you go at full-speed at an enemy, this, if taken my idea, would work juste whenever you come into contact with an enemy. It could probably doo more damage than Ram, too, just as long as it doesn't instant-kill most enemies.
Elysium 2017 年 4 月 24 日 上午 2:29 
I really like that you don't take contact damage from enemies. :) Finally a change to give enemies a taste of their own medicine.
Erfly 2017 年 4 月 22 日 下午 2:38 
Interesting idea, I think it could use some balancing however as said. I think the sprite is also a bit big, make it a little smaller, and make sure you get that anti-aliasing in!
SandTag 2017 年 4 月 22 日 上午 8:45 
@Jesse4060
so you want a clone of the ram sign?
☢ Nato Potato ☢  [作者] 2017 年 4 月 20 日 下午 6:14 
Yeah had a feeling this would happen, just wasn't super sure since I would still die a bunch to projectiles/etc so wanted to see what people would say, I will be making some adjustments.
Jesse4060 2017 年 4 月 20 日 下午 1:30 
This would be more balanced if you still took damage from running into an enemy.
Like, if you ran into an enemy, they'd take a small bit of damage, but so would you.
Vojife 2017 年 4 月 20 日 上午 10:03 
There should only be a chance to do this, in my opinion. ;)
50% seems quite fair.
lava drakobloxxer 2017 年 4 月 20 日 上午 8:38 
Oh my god that is soo overpowered.