Kenshi
The Iron Overmind
22 条留言
Nemús 2024 年 9 月 28 日 下午 9:28 
How to ally whit this faction?
Inquisition Time! 2024 年 1 月 25 日 上午 2:35 
I like the mod, but as any slavery faction they suddenly enslave the wrong person and start a full on war in a town, making it unusable.

Probably going to subscribe to it once again in the future after I set up the world just like I want before importing and cause some chaos.
Faust 2023 年 5 月 14 日 下午 11:27 
This is literal trash. nobody wants a army of beefed up super slavers running all over the border zone enslaving everyone only to stand in a field for three days on end.
NinjaBeest 2021 年 12 月 25 日 上午 11:25 
They're going into random shops and acting as shop guards. Not helpful when a thief... And they're also just like a bunch of gods running around at the speed of light enslaving everything and picking fights.
DarkAlkaiser 2018 年 5 月 9 日 下午 5:50 
This sounds great
Jarold Smith 2018 年 1 月 22 日 下午 2:24 
Is this mod compatible with the skeleton apocalypse mod?
AshnakAGQ 2017 年 8 月 9 日 下午 8:32 
Nothing wrong with Eternia by the way. This mod just seems more lore friendly. It adds to the game, but nothing drastic like new races.
BlackCat  [作者] 2017 年 8 月 3 日 上午 9:31 
Haha fair enough. - Just gotta make a Skeleton-friendly Faction for the Floodlands.
AshnakAGQ 2017 年 8 月 3 日 上午 3:39 
Please don't merge this into eternia.
BlackCat  [作者] 2017 年 7 月 31 日 下午 2:00 
I may update this and then merge it into Project Eternia <3
Reigdaer 2017 年 7 月 16 日 下午 5:01 
i'll give it a try, by the way, this idea has been in my head since i saw the "skeletons", it is possible to "breed" or create any of the available races?

it would be awesome have some robot factory to get more recruits or Hospital version for humans :D
Loki 2017 年 6 月 28 日 上午 12:51 
buying slaves raises the alarm
Temper 2017 年 6 月 14 日 上午 12:27 
Compatable with current version of the map and gameplay ?
Sir Luis 2017 年 5 月 25 日 上午 11:27 
I get tis feeling that the iron overminder should have more of a foundation and presense in the world perhaps another town or small little outpost compareable to the holy nations smaller outpost. such as holy mine holy farm. maybe the iron overminder could have iron slave pits and factories,
NotFox 2017 年 5 月 11 日 下午 2:38 
Several Overminders i've seen are scorchlanders and not skeletons. Don't know if i'm crazy, or just had some bomb a** weed but its weird.
BlackCat  [作者] 2017 年 4 月 22 日 上午 8:01 
Thanks! :D Hope you enjoy! You'll find homeless spawns roaming through the Holy Lands and nearby sometimes, as well! They aren't strong enough to defeat a Holy Nation Army, but can generally take down quite a few people! -- Beware of their enslaving! They tend to beat the hell out of their slaves for any slight pause in their work xD
Tarsis 2017 年 4 月 22 日 上午 7:53 
Going ot take a look, thanks!
BlackCat  [作者] 2017 年 4 月 19 日 下午 4:23 
*Correction on being able to take things xD Nevermind about that.
BlackCat  [作者] 2017 年 4 月 19 日 下午 4:15 
Updated with new Start-Up so that The Iron Overmind cannot attack or enslave you, but is still a Wanderer start. (However, you are considered their Faction, so you may take their goods.) Also placed in Overmind Mine where many slaves toil between the Vain and the Holy Lands. Suggested not to go looking if you aren't an Iron Overminder!
Tadwei 2017 年 4 月 19 日 下午 2:45 
No worries. If i like it you'll know. Will test it after the league games.
BlackCat  [作者] 2017 年 4 月 19 日 下午 2:42 
Adding just a bit more to it. Going to have ONE Slave Mines that the Iron Overmind watches over, mainly consisting of Holy Nation peoples. -- Not sure if I want to, but may also write some dialogue for them instead of using packs.
Tadwei 2017 年 4 月 19 日 下午 2:37 
Ooo. Another Mod to add. 81 in total now.