Stellaris

Stellaris

Collection of Cities
141 Komentar
Happy Kiska 18 Okt @ 12:21pm 
T-T
tilarium 2 Okt @ 6:36pm 
Yup. They upscaled the images for the cityscapes, so all old city mods no longer work sadly.
G-Lew 2 Okt @ 4:08pm 
Mod no longer works, Cities phase through the ground.
Large_Gremlin 17 Sep @ 10:06pm 
Does this work on 3.14?
Aku 16 Jan @ 6:22pm 
does anyone know of a version of this that is working for the newest version of the game?
✪ Tax 1 Jan @ 1:55pm 
Mod currently does not work
I AM TRANSCENDENT 17 Jul 2024 @ 6:41pm 
@Letiso It does work for the latest game version. Hasn't caused any issues for me. I'm running quite a few other mods too. The only issue I see, is that creating these city sets seems to also create duplicate ship sets with the same names as the city sets.
Проктолог 17 Jul 2024 @ 11:24am 
Doesn't work on 3.12.5
督战队 7 Jul 2024 @ 4:40am 
its sadly
Karnak 8 Jan 2024 @ 8:18am 
Hey ! Can you update ? Could you plan to add silfae one too ? :)
督战队 24 Des 2023 @ 3:55am 
Is it works now?
SAM 17 Mei 2023 @ 1:00pm 
Update Galactic Paragons 3.8.2??
jalang 13 Jan 2023 @ 4:38pm 
Hi. How about adding Twink315's Eden Cityscape? I guess it does not work with current edition/mods.
Juhn 7 Okt 2022 @ 12:33pm 
How does it interact with Planetary diversity planets? There is no overlaps?
Meltup  [pembuat] 20 Sep 2022 @ 6:13pm 
I have updated the tag for Stellaris 3.5, but there are no changes. The mod is working fine.

As for the shipset names - I checked Nozes' City Sets, and it still adds additional shipset names :noire:
Ashtar 13 Agu 2022 @ 7:47pm 
thank you usa you are my best friend
nedarahan 22 Jun 2022 @ 10:13pm 
Seems to work for me.
Beast-Storm 19 Jun 2022 @ 2:24pm 
Has anyone checked to see if this mod works for 3.4.4???

Just curious
I AM TRANSCENDENT 24 Mei 2022 @ 4:16pm 
I believe ACOT also adds the Stellarborne ships and cityset
Meltup  [pembuat] 24 Mei 2022 @ 1:43pm 
Oho, thanks! I will take a look at it :nlaNao:
Meltup  [pembuat] 24 Mei 2022 @ 12:36pm 
@I AM TRANSCENDENT
Yeah, it seems to be impossible to add city graphics without ships. So these ship sets are a placeholder. If you know any mod that adds city graphics without ships though, link it here - I will take a look at the code :noire:
I AM TRANSCENDENT 24 Mei 2022 @ 6:58am 
I love this mod, but I believe it causes one strange issue (not gameplay breaking). The names "Progenitor, Stellar, etc." are also randomly applied to the shipset names. So for example, the Mammalian shipset is renamed "Progenitor". It seems other mods that add new city sets also have this misplaced naming scheme.
HDC 11 Apr 2022 @ 2:39am 
Still work now?
:steamhappy:
Turtle-Gal 17 Des 2021 @ 1:26am 
The mod was Nozes' City Sets
Turtle-Gal 17 Des 2021 @ 1:25am 
I forgot how because I haven't played in a while, but there are mods that don't require new ships and portraits and still allow new cities. I might check after christmas
Nanoblast 6 Des 2021 @ 11:51am 
the brown desert city doesn't come with an ecumenopolis version, instead, I get to see a mammalian ecumenopolis city scape.
Meltup  [pembuat] 15 Okt 2021 @ 9:42am 
@拔皇
yes, it is all work
督战队 14 Okt 2021 @ 8:25pm 
is it work now?
Meaty Ogre 14 Okt 2021 @ 6:45pm 
God, Pristine City is such a beautiful city set. Would it be possible to make the background buildings, the ones in the distance, a bit denser? Like more of them? So the planet looks more "populated"?
davidsen324 15 Sep 2021 @ 8:52am 
No, I dont think so. And yeah I figured something like that was the problem. Its no big issue, was just wondering. Thanks for answering.
Meltup  [pembuat] 15 Sep 2021 @ 8:02am 
@davidsen324
Yes, when I wrote this mod it was impossible to add city graphics without ships. So these ship sets are a placeholder. If you know any mod that adds city graphics without ships though, link it here - I will take a look at the code :noire:
davidsen324 15 Sep 2021 @ 5:55am 
is it normal that this mod aslo adds ship sets with the same names?
Rabid 21 Mei 2021 @ 3:01pm 
Would you mind adding a destroyed-looking city? For dystopian type origins?
azimoert 17 Mei 2021 @ 6:47am 
Yeah. All the city mods are outdated. Also even thought it is a visual mod it somehow changes the hash.
Grimmy45 16 Mei 2021 @ 3:34am 
Could you please add the other citysets from Interesting Cities (Twink315) as well?
Meltup  [pembuat] 20 Apr 2021 @ 1:32pm 
@Kingslayer
Yes, I have done quick testing and the mod works well. I have updated to have Stellaris 3.0 as supported version!
19 Apr 2021 @ 5:16am 
Is this mod still working in version 3.0?
SAM 3 Nov 2020 @ 8:13pm 
actualización porfa :steamsad: !!!!!!!!!!!!
督战队 17 Okt 2020 @ 2:26am 
Meltup  [pembuat] 24 Sep 2020 @ 5:30pm 
@yangtuoxiong
Always have been :astro:
督战队 22 Sep 2020 @ 5:11pm 
is it works now?
brutus_61 17 Mar 2020 @ 8:39am 
Thank you @Metltup for continue updating you you're mods for Stellaris. :D
Meltup  [pembuat] 17 Mar 2020 @ 2:44am 
I don't play Stellaris much anymore but ran a few tests and mod seems to work totally fine. Updated to have Stellaris 2.6 as supported version!
BajaBlastMeBabe 21 Des 2019 @ 9:45pm 
Nice.
Meltup  [pembuat] 9 Nov 2019 @ 11:33am 
@brutus_61
It should, but if you will encounter problems then feel free to report them!
brutus_61 9 Nov 2019 @ 11:25am 
Will this mod work with 2.5.1?
Meltup  [pembuat] 5 Nov 2019 @ 4:12am 
@明明灭灭
In Stellaris the looks of species, ships and cities are all hardcoded into species classes. It is impossible to add new city type without creating a new species class that should have it's own race portraits and ships. So the problem is unavoidable.
明明灭灭 4 Nov 2019 @ 3:04pm 
When I used this mod, I found that there are three additional spaceships added to the selection page, but the pictures of the three spaceships are still the shapes of mammal spaceships.
This mod should only increase the appearance of city pictures
Årtifexian 27 Okt 2019 @ 9:52pm 
TY!