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I did a quick test and it works again
start a new game with the mod enabled", but still AI all had 2 cities down before I could meet them. Duel map size, 4 Civs, only other mod activated was Advanced Mod Manager.
Any advice is welcome. Would love to enjoy this mod.
https://pastebin.com/CWjb2Gme
start a new game with the mod enabled, this will create a fresh copy of both files
post results
I mean, the last thing I could try is deleting the mod again and reinstalling and see if that helps.
I also don't have GS yet, so that isn't the issue.
And to be fair, I subscribed to this mod ages ago but disabled it soon after, when I noticed it wasn't working, so this isn't a 'new' issue caused by the latest patch.
I used the Firetuner Map and Unit panels to check the game, and I'm surprised you didn't notice this yourself during testing but the following was observed (tested on Emperor difficulty):
While you are right that all Civs only have 1 Settler on Turn 0, the moment they settle their city, they get a free settler in their city. I tested this on a map with 3 AI Civs and literally every single one got a free settler when they settled their first city. I revealed the whole map to watch each Civ individually and, no, none of their 3 warriors had acquired a goody hut.
Rome settled on Turn 0 and immediately got a free settler. Same for Zulu. Netherlands actually moved their settler and settled on Turn 1 and they still got a free settler the moment their city plopped .
Game state at turn 3 isn't proof of anything. Open the firetuner units panel at turn 1, also please ensure you enabled the mod.
Two-player game, me as England and AI as Scotland. I meet them on Turn 2, have view of their cap on Turn 3 and they have a settler in their city . There's no way that's some goody hut BS.
Proof: https://imgur.com/3ih7iEc
proofs:
https://imgur.com/a/lmWbZjn
Is it working for other people?