Portal 2
Rebound
25 条留言
Alby 2023 年 5 月 9 日 上午 7:06 
Man this was hard. I have 200 hours on this game and I had to quit and come back to this level 3 times to solve it. And each of the three times I played it I spend 30-60 minutes on it, but on the third time booting this level up I finally got it.
Deputy Dog 2020 年 8 月 15 日 下午 3:43 
Good map with multiple solutions. Thanks for the entertainment as usual.
ChrisLP 2020 年 1 月 12 日 下午 1:18 
i couldn't solve, but by watching NOCK's video i can say this is truly one of the most clever maps ever made. It's the real "how can i do both things" kind of trouble.
LalyP531 2019 年 3 月 19 日 上午 8:33 
nice map ;)
Petutski 2019 年 2 月 14 日 上午 4:12 
Nicely done. Thanks!
bullfrog 2018 年 12 月 18 日 上午 12:37 
Very clever.
Nobody No-One 2018 年 5 月 13 日 下午 8:49 
Very nice map. I solved it fairly quickly once I experimented a bit and then thought what could this funnel possibly be used for? Thumbs up.
Патрончик 2018 年 1 月 27 日 上午 12:53 
I blunted and solved your camera for a long time, but I really liked you very much. Successes to you further.
:p2wheatley:
lfairban 2017 年 10 月 13 日 上午 11:58 
This one took me a whild. I had to let my non-linear thinking kick in.
Čolibri 2017 年 6 月 25 日 下午 1:11 
Ho ho, very clever puzzle!
Tuleby  [作者] 2017 年 5 月 17 日 上午 11:53 
@nockscitney: Nice Nick, happy to look at it. :thumbs:
nock 2017 年 5 月 17 日 上午 7:11 
As with all your Chocolatey Maps, looks fantastic. Took a while to get there, but like you said in the description once you hit that "AHA", it's all good :) Link to blind run below

https://youtu.be/t7CkF4uLJBg?t=43m22s
dven1 2017 年 4 月 13 日 下午 2:19 
Ah, OK, thanks.
Tuleby  [作者] 2017 年 4 月 13 日 下午 1:49 
@dven1: Yes, sometimes this engine bug is manifesting.
quatrus 2017 年 4 月 13 日 上午 10:31 
Laser puzzles can be very frustrating, but so satisfying when I manage to get it right. Thanks for creating. Easy to execute but hard to see.
Z3RO 2017 年 4 月 13 日 上午 9:22 
nealry i wanted to give it up but suddenly there was the aha-effect :steamhappy: good job
dven1 2017 年 4 月 13 日 上午 4:16 
Nice map, well made and sufficiently lit. Very clever puzzle in a seemingly simple setting with great visuals. How you came up with this I'll never know. Oddly, the beam energizing the fizzler deactivation laser catcher is invisible on my rig! Thanks for your efforts.
Tuleby  [作者] 2017 年 4 月 12 日 下午 3:05 
@spaceowl: Yes, there is a reverse thinking good way to solution. :steamhappy:
Spaceowl 2017 年 4 月 12 日 下午 2:57 
Easy-medium?! xD I spend 20 minutes and find the solution with reverse thinking. It was very, very cool solution and a huge satisfaction to find it! Visuals and music great as always <3
Tuleby  [作者] 2017 年 4 月 11 日 上午 3:17 
@lapicidas: @:KyloX: Nice, thanks for the info, I did not realize this. Now fixed. :p2chell::thumbs:
kwinten 2017 年 4 月 10 日 下午 1:15 
yes, i was tormented first :( but i've found the solution and that's really cool :)
lapicidas 2017 年 4 月 10 日 上午 11:52 
nice puzzle. :-)
One solution is possible without tractor beam and light bridge.
https://youtu.be/rtf0AKDQjUM
Perhaps you want to fix it.
But I think I also found the intended solution with using both.
Spoilervideo: https://youtu.be/W-BcTz_MKXA
I played some of your maps and I like your style.
KyloX 2017 年 4 月 9 日 下午 1:31 
Don't know if I completed the way it was intended, but I didn't need the tractor beam/button. At first I played around with all the given tools, trying to find some sort of complex solution until I gaved a try to do a simple one, playing with laser and it seems to work quite nice.

Whatever your intention was with the tractor beam, I will probably won't know, but it is good to have multiple solutions, despite that from my perspective, the tractor beam was just things complicated.

Still, a nice small puzzle and calm.
Tuleby  [作者] 2017 年 4 月 9 日 上午 11:52 
@NEONPRIME.AXL(♐🐕): It's possible, but I believe that some players tormented. :yazdwink:
I liked how small, is quite clever puzzle. Work in hammer took only a few hours.
NEONPRIME.AXL 2017 年 4 月 9 日 上午 11:49 
The map is quite easy for me.