Portal 2
10 Reasons for Reassembly - HUB
15 条留言
Powerful47 2017 年 2 月 24 日 下午 1:02 
Since I cannot edit my pervious comment I will need to post another, the way it works is you load up your desired map to play... Then write down the map name from the top right, for when you get back in the hammer editor you put down a changelevel and set it to that maps full name. To make it work you would need to tell everyone to use the collection. I have tested this once and it works fine. Although you will need to set it up where it changes based on a counter. Im not certain how you would do it but I feel if you look into how they make the standard cooperation level changes work then I belive you could make something simliar to help you in this best reguards ~ powerful47
Powerful47 2017 年 2 月 24 日 下午 12:57 
Hey man I think you could get away with making the hub set your next level to the next map... I mean if you have the exit working properly you can change the level based on what number they select. There is a command for changelevel in the editor... I don't remember how to do it, so you would have to search a bit but it sets the next level to whatever you want I have tested doing multiple ways and it works.
Spaceminnow 2015 年 5 月 19 日 下午 5:06 
Very short. We are moving on to the others...
TS_Mind_Swept 2015 年 1 月 5 日 下午 5:07 
as its not a puzzle, it will not receive a rating.
TS_Mind_Swept 2015 年 1 月 5 日 下午 5:06 
i didn't think i had to track how many time i died in the hub, but at least it looked nice. :p
Sammenator 2012 年 10 月 21 日 下午 12:35 
me and a friend want to make a vid with your map in it, may we use this map? (channel: weirdgaming111 )
Geneosis 2012 年 9 月 9 日 下午 12:09 
Well we just layed this one as a random map ant it ended really quickly X) So without the description, we didn't get that ^^"
Maybe you could stick it with the next room as it's old function is not needed in the workshop?
Yesber  [作者] 2012 年 9 月 9 日 上午 11:42 
It's a hub, not a puzzle... I thought I made it pretty obvious but I guess not enough
Geneosis 2012 年 9 月 8 日 上午 8:54 
Well this was really too short X) Took us like 30s to finish it ^^"
El Fonz0 2012 年 9 月 1 日 上午 6:25 
This map was nearly impossible to beat, but we did it. :)
Chief Frosty 2012 年 8 月 28 日 下午 6:04 
Hardest mod I have ever played.
Saunder 2012 年 8 月 28 日 上午 7:51 
Wery hard :)
tanger2b 2012 年 8 月 26 日 下午 5:58 
Is there a .bsp available on TWP? I would rather play these that way.
Zac Project 2012 年 8 月 26 日 下午 2:06 
Brillant on Quick Play
Yesber  [作者] 2012 年 8 月 20 日 上午 5:17 
Map transitions isn't working in the workshop apparently, but you could always imagine that they were. Not possible to fix.