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no u
no our
Idk why I did that
Pls make a riot mod
Currently i've quit RWR modding for a while, so its unlikely that this mod will be updated. I appreciate the support though!
@Kerfefer
2 add more your concept weapons
3 change l86a2 skin to more urban camo
4 thanks for doing great job
Cheers !
Also if you are interested in realistic ballistics and kill probabilites, hit up KetchupWarthog, he does some great work, and has done some great work for me recently.
Cheers !
If you need Sound Effects work, Special Effects, Tracers. Hit me up on steam !
I have an extensive sound database whereby i can create any weapon sound based on calibre, barrel length, muzzle energy, muzzle velocity, i can port over this in no time - including special effects and tracers. You can also have a look at how i do all of this in the files so you can experiment with your own creations in the future.
The offer is there if you are interested.
-Anzac
As for the sounds, currently they are actually all sounds from the vanilla game due to the fact that I have no experience with SFX creation and editing. I would use some sounds from the internet but i feel that it might ruin the RWR feeling for me :P
The only thing that I can say is I think that the sounds of the guns are a bit too low according to me. Maybe it should be a good idea if your squad mates all use silenced weapons.
Keep up the good work ! I waited so long for a SAS mod !
Anzac, feel free to use my sounds in your update 1.4 if you liked it, I don't think I have time to create a mod. Don't need credits.
Glad to see people constantly updating gaming experience in this game by working on mods like those !
Have fun !
Waylander
Hi there !
Any overlay mod will be compatible (at least 95% chance of compatibility) with Infantry Mod, this is due to the nature of the 'overlay system'.
A 5% chance exists where a particle, trail, or material file may have the same name or 'key' as a file in Infantry Mod, this will create a crash as i have discovered making a port of Infantry Mod to Steam Workshop recently.
I will increase the chance of compatibilty for any future 'overlay mods' with the new version 1.4 to eliminate any possible file naming or 'key' conflicts.
@ « Kerfefer »
Great work ! Keep it up !
Cheers !
-Anzac