Age of Empires II (2013)

Age of Empires II (2013)

Aragonese Independant Architecture
37 条留言
KrumStrashni 2018 年 11 月 9 日 上午 7:09 
@TriRem Could you tell me which .slp is the castle?
Gaming Zone ⦽ campi6277 2018 年 10 月 21 日 下午 1:46 
Nice work! I like it!
Cons(콘스) YouTube 2018 年 7 月 11 日 下午 7:57 
do not make a tower on barrack, stable
Hermerico Vímara Meneses 2018 年 6 月 7 日 上午 1:49 
Will the Stone walls ever be fixed?
larblaterdoo 2018 年 3 月 1 日 上午 6:59 
Just noticed that the Imperial Town Center now looks like the vanilla/Western Europe version again, is this happening for anyone else? Otherwise everything looks awesome.
Bombur 2018 年 1 月 8 日 上午 9:10 
The monastery still has the default shadow. Could you fix it?
Diamond Creel 2017 年 12 月 12 日 上午 11:06 
That castle is so out of place :(
dmsekenei86 2017 年 5 月 2 日 上午 4:24 
This is the best architecture for Spaniards (maybe it would not be bad even for the Portuguese)! Rather, I know that for the "AoK Realms" mod have created a beautiful architecture for Mongols and Huns, is there a chance in the future to see that architecture here too? Would be great!
Silonam 2017 年 4 月 29 日 下午 2:50 
Does this work for multiplayer TriRem? Cause when i do what u suggest in description, i have problem with the compatibility of the game with others in multiplayer
Redkirby 2017 年 4 月 22 日 下午 1:09 
=> TriRem : Penses-tu qu'il serait possible de créer un mod pour remplacer également le style architectural des Portugais par celui-ci ? Je pense que ça leur correspondrait plus que le style méditerranéen, en gros ça ferait un style globale "ibérique". Car celui-ci est vraiment magnifique en tout cas, c'est le meilleur de Yakko je trouve :).

=> coquerelcorentin : ça n'est pas une civilisation en plus, mais ça remplace le style architectural des espagnols. Pour cela, tu auras besoin du mod de Saint_Miachaels "Independant Architecure" en plus de celui-là. Et quand tu charges une nouvelle partie, dans l'onglet extensions, il faut que tu sélectionnes le mode architectures indépendantes fraîchement installé.

Copa 2017 年 4 月 8 日 上午 8:49 
je trouve pas les aragonese
Alacazain 2017 年 4 月 8 日 上午 8:26 
Hi Trirem, could you please upload the french building set for IA (once supported) for franks?
TriRem  [作者] 2017 年 4 月 7 日 下午 6:20 
mmh quoi ?
Copa 2017 年 4 月 7 日 上午 11:31 
c'est faux il rien de plus
Copa 2017 年 4 月 7 日 上午 11:31 
c'est du faux
Bishop Juan de Valtierra 2017 年 4 月 7 日 上午 2:10 
Lol. I´m going to subscribe only because I´m aragonese XD
necroteo 2017 年 4 月 6 日 下午 3:24 
Good job, very nice. Please Inca for the next :D
Gormski_ - Allkeyshop 2017 年 4 月 5 日 上午 4:12 
Very nice
Ras_Alghoul 2017 年 4 月 3 日 下午 9:16 
@TriRem I guess forgot to change the dataset but I realized my house still looks the same. Other than that, it's awesome.
Rome 2017 年 4 月 3 日 上午 8:48 
So how does this mod works exactly? You can add personalized graphics to each civilization?
Emeron 2017 年 4 月 3 日 上午 2:47 
wow thx a lot can we expect different mods for other civilizations?
dymfq 2017 年 4 月 2 日 下午 10:58 
Great work, I haven't tested it but by looking at the screens it looks very accurate, as Spanish I can confirm :P. Choose this one over the "Italian/Mediterranean architecture" set which is no accurate at all.
mxrtxn 2017 年 4 月 2 日 下午 4:55 
Thanks TriRem!
TriRem  [作者] 2017 年 4 月 2 日 下午 3:45 
@Xt_Orgo : this is normal behaviour in HD since you can't select data mods in scenarios, it's unfortunate but until the devs change it there isn't anything that can be done.
If you start the scenario in the single player lobby you will be able to select the mod and have the spanish buildings though.

@vk45 : I might change the universities to a more standard size but probably will keep the rest as it is now.

@somphet1987 : when playing a single player did you select the data mod ? And do you have all the mods with correct priorities ?

@mxrtn : I use Gimp and Sketchup, but anything like Blender or Photoshop works as well. Once the buildings have been designed I use a program called Turtle Pack to add the graphics into the game.This is a nice guide : http://aok.heavengames.com/university/modding/modding-buildings-with-3d-models-easily-and-for-free/
mxrtxn 2017 年 4 月 2 日 上午 2:09 
TriRem. What programs do you use to make new buildings for aoe2? I am planning to make something for the incas civ.
Hezekieh 2017 年 4 月 2 日 上午 1:50 
True on the scaling, the University looks bigger than most of the wonders 11.
Ras_Alghoul 2017 年 4 月 1 日 下午 9:42 
I am also having the same problem as @Xt_Orgo Although I was told it's supposed to be vanilla in map editor. I still have problems in playing random map offline.
Fortunetellher 2017 年 4 月 1 日 下午 4:50 
In the Map Editor, Spanish buildings appear as vanilla architecture set. Any way to fix this? (all required mods are in correct order and highest priority, I don't have any architecture mods that affect spanish)
vk45 2017 年 4 月 1 日 上午 9:28 
@TriRem This mod would be totally amazing if it was to scale with all other architechture sizes. It looks great, but it's bigger than other civs' buildings?
TriRem  [作者] 2017 年 3 月 31 日 下午 4:50 
Yeah sorry I forgot that you can't use data mods in the campaigns, I'll update the description/
kud13 2017 年 3 月 31 日 下午 4:48 
So is it still supposed to affect the campaign, or does that description need to be chaged? Because in teh mod manager they specify that dat mods need to be selected as the dataset.

Because I've got all 3 mods, and started the El Cid campaign, and I don't see it a difference.
Gege, O Purificador 2017 年 3 月 30 日 下午 4:45 
Amazing man!!!

If we look around, have more 4 sets of architecture that will be awesome to put in the game...
But i don't have idea how to do this! "^^

They are:
New Arabic Architecture Mod ( to Saracens, I suppose)
Japonese Archtecture
Slavic Archtecture ( to Slavs, not to Magyars)
Asian Buildings "by Yakko" ( to chinese its better i think!)

wow Dude, I'm excited!!!!
hahahahahaha
Ozhara 2017 年 3 月 30 日 上午 1:33 
I thought so (regarding the spanish) - just thought this info might be usefull to state (assuming it already was meant to be public.

And yes - updating is a little confusing with descriptions beeing overwritten in case you didn't add it to the description file and stuff like that. Too bad there is no official explanation anywhere.
One of the things I'll 'fix' in my republished mod manager so not everyone that just wants to publish a scenario for example needs to get to know AoEs file structure and little annoyances first...
TriRem  [作者] 2017 年 3 月 29 日 下午 11:27 
Woops this wasn't meant to be public, I guess Steam screwed my visibility settings when updating it. Well now that it's out I might as well keep it.

It indeeds only modifies the Spanish architecture thanks to Saint_Miachaels.

There is currently a bug that I am aware with the castle age university, hopefully this should be fixed soon.
Saint_Michaels_ 2017 年 3 月 29 日 下午 11:00 
This looks great TriRem. Thanks for porting your Architecture set to the mod.

@Ozhara: This only affects the Spanish from what I can see.
Ozhara 2017 年 3 月 29 日 下午 10:33 
could you add a little description of which civs do get this architecture set? :)
Ras_Alghoul 2017 年 3 月 29 日 下午 9:13 
Gonna check this out. Thanks TriRem!