Age of Empires II (2013)

Age of Empires II (2013)

[IA] Byzantines Mediterranean Architecture
16 条留言
Sotiris Chiot 2020 年 4 月 13 日 下午 3:39 
how it should be
Odysseus 2017 年 7 月 11 日 上午 11:06 
I agree with the previous, would love to see a unique set for Byzantines !!! :)
Lord Shinysoul 2017 年 6 月 29 日 上午 1:54 
same for me. this set is great for byzantines http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=715686002&searchtext=byzantine . Please make this possible
Enquidou 2017 年 6 月 25 日 上午 8:50 
I agree with @KrumStrashni I would love to see this mod [ http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=715686002&searchtext=byzantine ] as another option for the Byzantines! :)
KrumStrashni 2017 年 6 月 13 日 上午 11:32 
Hi, would you be able to add these styles http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=715686002&searchtext=byzantine to be compatible with the IA mod. Byzantines are anyway separated. Would be great, thanks! PS: Sorry I also wrote in the main mod thread...
Heimdall313 2017 年 6 月 7 日 下午 5:14 
Byzantines with awesome architecture instead of mud huts, mosques, and sand castles.
Huge fan of these mods man, top notch. Looks absolutely gorgeous.
Strauss_KHAN 2017 年 5 月 11 日 下午 9:24 
The Byzantines were in fact a Middle Eastern civilization, but I do appreciate what you're doing here.
w7r_ 2017 年 4 月 29 日 上午 12:27 
I look mods..
w7r_ 2017 年 4 月 29 日 上午 12:27 
hmm I do research
Saint_Michaels_  [作者] 2017 年 4 月 28 日 下午 4:21 
Well I just reinstalled both mods and tested them and the Byzantine mod works fine, so I'm not sure why it's not working for you. You also made sure that the Byzantine mod has a higher priority than the DAT mod?
w7r_ 2017 年 4 月 28 日 下午 4:00 
Saint_Michaels_  [作者] 2017 年 4 月 28 日 下午 3:56 
Did you make sure that the Independent Architecture Dataset is selected?
w7r_ 2017 年 4 月 28 日 下午 3:37 
not working man ..
joel15cat 2017 年 4 月 24 日 上午 7:15 
Finally!!! :steamhappy:
Saint_Michaels_  [作者] 2017 年 4 月 5 日 下午 9:55 
Thanks for letting me know. I've taken a look at it. The problem is with the DAT mod itself, not actually this architecture mod. I accidently mislabeled that damaged wall with an incorrect SLP number, but the actual SLP files here are correct. I'll have fixed in the next Independent Architecture update, which should be up tomorrow.
un adelantado 2017 年 4 月 5 日 下午 9:42 
Hi Saint Michaels. It is priceless to see the byzantines finally with a mediterranean architecture. Thanks a lot. The DAT mod works fine. Anyway, I found a little bug. When the fortified wall is near to be destroyed, the graphics of the wall are converted to another graphics of a diferent wall. This is the problem with fire that you mentioned before?