边缘世界 RimWorld

边缘世界 RimWorld

Doomalope
58 条留言
cucumpear  [作者] 8 月 4 日 上午 10:23 
Welp, that took a long time to get updated, hope it all works fine! I did remove the advanced trainability from the doomalope now. it really wasn't balanced (if you want it back, there's mods like Customize Animals!
Allah's Hungest Zutt 2024 年 12 月 24 日 下午 8:34 
Just want to say I've always loved this mod
sormly500 2024 年 5 月 31 日 下午 7:33 
aight
cucumpear  [作者] 2024 年 5 月 30 日 上午 4:27 
No, it won't work correctly. I always have to recompile the boom when the game gets updated and I haven't gotten around to it yet.
sormly500 2024 年 5 月 28 日 下午 5:38 
anyone know if this is useable in 1.5?
cucumpear  [作者] 2021 年 9 月 10 日 上午 10:17 
Done! I do need a gentle push to get things done sometimes.
Thundercraft 2021 年 9 月 10 日 上午 6:53 
No prob. We all make mistakes. But...
Is it that time consuming to edit the description and add a one sentence mention? (Please?)
cucumpear  [作者] 2021 年 9 月 9 日 下午 10:08 
Tbh, this is mostly due to laziness and a terrible memory. XD
Thundercraft 2021 年 9 月 9 日 下午 7:45 
Q: Why is it that this mod's description lacks any mention about adding a "boomalotter", while the comments talk about adding such? (Indeed, the description makes it clear that quote, "This mod adds a single animal, the doomalope..." Just saying...
pgames-food 2020 年 12 月 19 日 上午 11:03 
big badda boom :)
cucumpear  [作者] 2020 年 12 月 19 日 上午 9:06 
Big boom! :slimehappy:
MrBrownstoned 2020 年 12 月 19 日 上午 5:31 
Didn't see any in the wild, but bought one from a trade-caravan on year 2 or 3. Lovely creatures, spectacular deaths! Introduces interesting new last stand defense tactics.
MrBrownstoned 2020 年 12 月 10 日 下午 12:15 
Doomalopes, eh? No mention of the explosion radius anywhere, but what's the harm in finding out for myself! Thank you for updating this to 1.2 so I can try it out!
cucumpear  [作者] 2020 年 8 月 12 日 下午 1:14 
Yep, you're putting a lot of effort into your polite requests, aren't you? ^^;
I'll get to updating soon, hopefully.
test 2020 年 8 月 12 日 上午 11:44 
12
Medic Olkie 2020 年 4 月 16 日 上午 7:38 
Hunting them better give me some spicy doomalope meat.
Zach 2019 年 10 月 9 日 上午 4:23 
Nice! i need me sum doomalopes in my life
cucumpear  [作者] 2019 年 8 月 2 日 上午 7:19 
Yep, booth doomalope and boomalotter are milkable. ^^
DiESF1RST 2019 年 8 月 2 日 上午 6:11 
are these milkable (to get chemfuel)?
cucumpear  [作者] 2018 年 10 月 17 日 上午 1:30 
The update to 1.0 only changed the version code and finally added the boomalotter, so just enable it in your 0.19 game. ^^
"The" SeanMacLeod 2018 年 9 月 28 日 下午 3:21 
I like these guys as sappers against raids, send them to attack while the raiders are still preparing at the map edge. SOOOOOO funny! :steamhappy:

Also think "boomotters" would be AWESOME in a river map!
TheThinker93 2018 年 9 月 28 日 上午 10:43 
*wistles* that could be interesting.
cucumpear  [作者] 2018 年 9 月 28 日 上午 8:36 
I'm currently testing a boomalotter, which falls between boomrat and boomalope in explosion size. though the fact they're predators might be a problem. :P
TheThinker93 2018 年 9 月 28 日 上午 6:46 
Love the mod, Suicide release animals for the win! ... also, could we get Doomrats as well?
cucumpear  [作者] 2017 年 12 月 25 日 上午 2:40 
You're most likely to encounter doomalopes in arid shrubland or desert biomes, though they also appear in extreme deserts, temperate forests and rainforests. They are quite rare in general though.
Rex 2017 年 11 月 19 日 上午 1:46 
Maybe not the doombo.. seems game breaking
I'd like the daverat, but 50 percent and 75 percent toxics are way too high...
CassieIrradiated 2017 年 11 月 18 日 上午 5:21 
Idea: Daverat: Slightly worse than a boomalope, rat sized, and causes toxic buildup (10%) If caught in the radius. [Davy Crocket RPN]
Ivylope: Worse than a Doomalope, fires galore, toxic buildup (50%) if caught in radius, as well as burns. [Ivy Mike Thermonuclear Bomb]
Doombo: Super rare event, Doombo horn worth 1000000S, but will explode if shot to death (last damage from a gun or charge weapon) and causes a planetkiller GAME OVER.
Radalope: No environment damage, but toxic 75% and severe burns within radius, as well as a 50% chance for carcinoma.
explodoboy 2017 年 9 月 24 日 下午 1:18 
I love eating Tsaralope. Or is this heavily irradiated human flesh? I dunno.
Omega13 2017 年 9 月 1 日 下午 12:42 
Hey, any chance of a patch for Genetic Rim so that one might extract Boomalope DNA from Doomalopes?
"The" SeanMacLeod 2017 年 8 月 22 日 下午 6:40 
heheh ThrumBOOM! :BoomBoom:
Oddworld86 2017 年 8 月 22 日 上午 11:38 
Thanks for your great mod. Is it compatible with combat extended?
Ego Spasmaticus 2017 年 8 月 17 日 上午 11:23 
*nuclear mushroom cloud*
Ego Spasmaticus 2017 年 8 月 17 日 上午 11:21 
boomrat, tiny explosion, can start a forest fire
boomalope, a bit dangerous, almost always causes a big fire
doomalope, very dangerous, big explosion
BUT I DEMAND MOER
oh no dont! your going to die even worse!
How about...


Thrumbo + boomalope?
cucumpear  [作者] 2017 年 6 月 24 日 上午 3:17 
I know that mod exists, but since the patch has been finished I see no pressing need to change it now. Also I assume that it relies on xpath patching in some way, which I'm told adds more load time than the old method.
Taking a look at the Easy Patcher is on my to-do list, though. :)
Omega13 2017 年 6 月 23 日 下午 6:28 
I dunno if this would require extensive changes to your mod, but have you seen the A Dog Said Easy Patcher? It allows you to include A Dog Said compatibility innately without requiring an additional mod.
cucumpear  [作者] 2017 年 6 月 1 日 上午 12:23 
And there we go. ADS patch is done, still has to be done as a separate mod.
cucumpear  [作者] 2017 年 5 月 31 日 下午 11:47 
@Omega13 Taming is absolutely possible, ADS support not yet. I've been lazy about making those patches.
Omega13 2017 年 5 月 31 日 下午 4:46 
I am assuming these are tamable. Is this compatible with A Dog Said? Because the only thing better than giant exploding antelope is giant exploding cyborg antelope.
BeanSlinger419 2017 年 5 月 30 日 下午 6:47 
a tsaralope is a tsar bomba boomalope
BeanSlinger419 2017 年 5 月 30 日 下午 6:46 
beep beep beep *colonists Yelling HELP* (a tsaralope explodes and destorys the nearby colonys)
Dr. Gottlieb 2017 年 5 月 30 日 上午 5:24 
awesome7117 29. Mai um 4:09 Uhr
we need nukalopes

XD
Esports Ready 2017 年 5 月 28 日 下午 7:09 
we need nukalopes
cucumpear  [作者] 2017 年 5 月 24 日 下午 10:24 
@ShadowTani Absolutely! Thank both for letting me know and making the fix. <3
ShadowTani 2017 年 5 月 24 日 下午 6:15 
Edit: I realized I can actually insert the immersion fix using the new patch feature without touching a single line of code from your mod; still, I feel I have to ask if it's okay with you regardless.
ShadowTani 2017 年 5 月 24 日 下午 1:41 
@Cucumpear, in regards to @DanceCommanda's request, with your permission I can add an immersion fix in my mods optional folder for those who want to extract neutroglycerin from your doomalopes.
DanceCommanda 2017 年 5 月 21 日 下午 8:19 
Can this please combine with the neutroglycerin mod (where you milk boomalopes and boomrats for neutroamine-production)???
poly 2017 年 5 月 20 日 下午 6:27 
We need some doomrats with boomalope sized explosions...

And a Megatonsloth.
cucumpear  [作者] 2017 年 5 月 3 日 下午 11:38 
RIP o7
But at least they died in an appropriately dramatic fashion.
Grand Admiral Thrawn 2017 年 5 月 3 日 下午 3:39 
this
mod
is
the
death
of
all
of
my
colonies.

RIP
Billy
Bo
Jangles
and
Henry
the
cat
explodoboy 2017 年 4 月 17 日 下午 5:54 
I'm going to try this.
TAG, Get your EMRG Out!