安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
I was playing as another civ and got a Paladin as a gift because I completed the patronage tree but was unable to make a siege unit on forest tile (without a lumber mill). Is it because it was out of my workable range?
Cool idea, by the way.
Charlemagne didn't meet the requirements for enacting the Carolignian decision (only had his capital, no conquered cities at all), yet he still happily renamed himself. How is this possible?
Using your 32 civs DLC pack from civ fanatics, but with Charlemagne all players get the option of a free social policy/great prophet when the player using Charlemagne gets one. Only the social policy choice actually works for other players, but this obviously means they get a free social policy every time you earn a great prophet, completely breaking the game. Is there a fix for this?
If you choose to take the free policy instead, then you won't get a religion, yes.
Also, "Whenever a Great Prophet is born through Faith, you may choose instead a free Social Policy." It says "instead" does that mean that you can't found a religion?