Garry's Mod

Garry's Mod

GM_NPCArena_Dev
21 条留言
Kangaro fight 2021 年 6 月 20 日 下午 3:37 
the nodes work in the main areas, some bridges apparently aren properly noded. also the map is not labeled properly. it apears under gamemodes instead of game maps
xstallm 2021 年 5 月 29 日 上午 3:12 
jump nodes are here, but humanoids can't jump, idk why
Xenon 0w0 2020 年 11 月 12 日 下午 1:46 
strider nodes?
xstallm 2020 年 10 月 17 日 上午 1:47 
where jump nodes?
Leminiscate 2018 年 7 月 16 日 下午 12:55 
can you make multiple spawns this map would be a fun deathmatch map
ImPeeingStopLooking 2018 年 7 月 10 日 下午 4:33 
now when i spawn npcs they just sit there like there dumb

N.KATA 2018 年 6 月 11 日 下午 8:03 
"No info_node(s) in map! NPCs will not spawn." your map doesn't have ain nodes
deadhype 2018 年 4 月 26 日 下午 3:54 
WHILE EVERYONE IS COMPLAINING IM CELEBRATING.... NAV_MESH
ileryon (Entry) 2018 年 4 月 12 日 上午 11:13 
may need more walls
76561198286801699 2017 年 10 月 2 日 上午 8:54 
can we haz picture of map in hammer
the 3d view
I_iz_Boni 2017 年 9 月 12 日 下午 2:50 
only problem for me is nextbots get stuck sometimes. (accidently tested with fleshers and scp's) mostly on top of ramps
Dirty Dan 2017 年 9 月 9 日 下午 4:17 
Higher and bigger skybox would be nice.
dcseal 2017 年 9 月 1 日 下午 4:57 
Hell yes. Been' looking for one of these maps. Very well done.
OverrideEta  [作者] 2017 年 3 月 25 日 下午 9:56 
I will most likely not be adding manual spawners to it, as there simply isnt enough variety with the default NPCs to be worth it over the Q menu, and the several NPC spawning mods on the workshop.
Rowdy. 2017 年 3 月 25 日 下午 8:22 
To make the map even more unique, you could add some npc spawners, or npc_point_template stuff around the map that can be toggled on and off?
The solar flare. 2017 年 3 月 25 日 下午 5:39 
these deserve more attention
Corynthius 2017 年 3 月 25 日 上午 7:32 
This is actually pretty good with the NPC nodes. Good job m8. :steamhappy:
OverrideEta  [作者] 2017 年 3 月 23 日 下午 3:25 
Actually, regarding that, I'll see about adding a navmesh now.
OverrideEta  [作者] 2017 年 3 月 23 日 下午 3:21 
I'm afraid theres no navmesh for Nextbot NPCs at the moment but its rather easy to generate one yourself. Simply open the command console with the ~ button on your keyboard and type in "nav_generate" without the quotes.
Prop 2017 年 3 月 23 日 下午 3:06 
does it have a navigation mesh for SNPCs?
VinruX 2017 年 3 月 21 日 下午 7:18 
Noice