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1. You can see in picture 4 that there are some wooden posts that are a part of the metal railing, these vertical posts have ZERO (0) collision..??? You can shoot right through them, and walk through them as well. Unnacceptable, since they're so prominent and very obviously intended to be solid. This needs fixing ASAP.
3. If image 1 was a bit wider then you'd be able to see some more trees and a lake to the left. One of these trees in particular, in the middle of the group has a really dodgy LOD that pops in and out distractingly. Either set the LOD to just not render after the fence so that it doesn't distract people using performance settings or just remove that particular tree entirely, tbh.
Remember that most of the people who frequent the forums have no actual sense of what makes a good map, they spend more time in the forums than actually playing the game.
Don't be discouraged by the naysayers below me, this can be a VERY good map.
Your map is very promising, but please consider my 3 points I mentioned earlier, it's important, thank you.
i can't say i'm the biggest fan of the aesthetics, though. aside from the rocket in red's spawn, the entire map all looks the same, just one big red wooden barnmaze. there aren't really any landmarks or changes in setting to feel like you're making progress from one area to another, except for maybe the big ramp near the beginning.
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