Stellaris

Stellaris

Stellar Fleet: Fleet Based Empire
137 条留言
Undying Void 2023 年 5 月 18 日 下午 6:32 
yeah..... hey lazy mod guy? maybe just remove your mod or mark it depreciated if you are never gonna do shit with a mod so it doesnt pop up anymore :Rivals:
Zeypheron 2018 年 12 月 8 日 下午 7:49 
I cant use Nomads since the author (unless they have fixed it) doesn't have computers on the ships so they cant be created, also the warships (well at least the corvettes as I haven't advanced to get the other ships due to the mod not working) lack textures.
Serious Ludd 2018 年 12 月 7 日 上午 5:42 
For everyone looking for a nomad based empire, you could always check "Nomads : The wandering Voids Farers". The devs is building his mod for the 2.2.
Gerdz 2018 年 9 月 20 日 下午 6:34 
this is an awesome idea. if the original developer of it has abandoned it i would hope that he lets someone else willing enough keep working on it. this is exactly what im looking for
Be̵̱̰͓̓̄̈́̄̅͝rȩ̸̈̊̉̑̿n 2018 年 6 月 24 日 上午 11:00 
Update?
The Erubian Warlord 2018 年 5 月 23 日 上午 7:27 
please update
GROMALOCARIS 2018 年 3 月 16 日 上午 6:08 
Someone update this mod to 2.0
Roki Vulovic 2018 年 1 月 13 日 上午 6:40 
Update??
GrassEater 2017 年 8 月 17 日 下午 5:03 
Will this mod be updated because i would love to play this with some other mods.
echthesia 2017 年 6 月 30 日 上午 7:54 
Are you running on 1.4?
Oddloaf 2017 年 6 月 30 日 上午 1:25 
I can't seem to be able to build a fleet of any kind once i've made the mothership, even if i destroy colonies/stars
echthesia 2017 年 5 月 26 日 下午 8:00 
Note to galaxy: You can always revert to 1.4.
Mark 2017 年 5 月 26 日 下午 7:42 
Unique and interesting idea, but development is currently dead!
furious 2017 年 5 月 12 日 上午 12:14 
Hello! I would like to say that an update would actually be useful. Your mod uses custom country types, which actually used to cause the game to lag substantially. With the 1.6.0 update, this no longer occurs. I've been testing a mod for a guy that uses very similar mechanics to yours, and his lag has disappeared entirely. Not only would updating this mod allow it to be played in full, but all the issues that pre- 1.6.0 suffered should be gone.

This is a very unique and fun-to-play idea, and it would be a shame to see it fall behind.
echthesia 2017 年 5 月 6 日 下午 7:46 
Paging u/Endershadow
User23 2017 年 5 月 6 日 下午 5:40 
plz update
Nova_Satus 2017 年 5 月 2 日 上午 3:32 
PLLLLLEEEEEEEEEEEEAAAAASSSSEE UUUUPDAAAAAAAAATE! All I want is this mod to be fully functional. I'll be your best friend :D
wee wee wee wee wee wee wee wee 2017 年 5 月 2 日 上午 3:27 
pls update
Soulless Jelu 2017 年 4 月 29 日 下午 5:03 
Any update to Utopia ?
Zeppromancer 2017 年 4 月 23 日 下午 3:37 
I love the concept of this mod. I would love to see it updated with the new dynamics of utopia.
MagnusEffect 2017 年 4 月 22 日 上午 10:16 
not sure why, but even after constructing all sorts of stations, my economy is still locked at +0 energy and +5 minertals :(

is there a way to increase income without destroying planets?
MagnusEffect 2017 年 4 月 22 日 上午 10:15 
not sure why, but even after constructing all sorts of stations, my economy is still locked at +0 energy and +5 minertals :(
tolaburke 2017 年 4 月 22 日 上午 1:03 
I understand why you've let us have full vision of the entire galaxy(I presume it's a case of 'who to avoid, know where you've been), but the performance hit is large. Perhaps a choice?
markdrankin 2017 年 4 月 19 日 下午 8:05 
I would really enjoy this mod to play as Nomadic with the new update please if you could update this.
wee wee wee wee wee wee wee wee 2017 年 4 月 16 日 下午 7:18 
any plans for an update my dood?
furious 2017 年 4 月 11 日 下午 4:53 
Just informing you really. The 'large' ships for the Ultimate Lifeform actually have less power than the 'medium' ships. There would be a greater incentive to specifically target larger planets if the reward was worth more than what I can get from a single, more commonly found smaller world.
MisterUlysses 2017 年 4 月 11 日 下午 1:53 
What exactly do the nomads' trading posts do?
Gbrille 2017 年 4 月 11 日 上午 4:49 
Update?
Orc Merchant 2017 年 4 月 5 日 上午 10:09 
I tried to replace a scientist in the research tab but it wont let me.
Dr. Bashir 2017 年 4 月 3 日 下午 5:51 
Can you add the ability to build ships with my designs?
hitthisquick 2017 年 3 月 26 日 上午 9:36 
the last new feature doesn't seem to work, or I'm not understanding what you mean.
Cheesemongle 2017 年 3 月 23 日 上午 1:38 
yeah apparently for the nomads i don't collect materials with the stations
pls fix
Erar 2017 年 3 月 21 日 上午 10:57 
that would be great !
Jason 2017 年 3 月 20 日 下午 1:24 
adding on to follower of christ we should be allowed to use the ultimate network to take control of the droids/robots on the target planet in which they fight to control it and add to the empire
bobamcc 2017 年 3 月 20 日 下午 12:32 
The nomads don't have a drive. just thought you should know.
Oblivious 2017 年 3 月 19 日 下午 9:02 
How about having an AI version called "The Ultimate Network"
метро 2017 年 3 月 19 日 下午 6:04 
This mod is really cool but as someone more interested in adding stuff to go on behind the scenes and develop story is it possible for an option to make a nomadic ai empire? Either way for only 2 stellaris mods this is pretty impressive
Narcoleptic Insomniac  [作者] 2017 年 3 月 18 日 下午 5:00 
@Wuzi
I intended for each version to have differences so that they're not simply reskins. Adding that option would make each of them similar and sometimes might not make sense, like swarm collapsing stars to get energy.
Narcoleptic Insomniac  [作者] 2017 年 3 月 18 日 下午 4:54 
@Hypernova1912
Yeah I always get crushed by FEs because of that. I thought about removing the out of combat restriction for destroying colonies but that may be too overpowered. Disabling the respawn event is easy. But that requires overwriting base files which I'm hesitant to do. I might do it as a last resort though.
@Clockwork
Are you running any other mods? Like mods that adds binary stars, new star classes, or new starting systems? And what options does the crash happen? Only one or all of them?
Medium Ai 2017 年 3 月 18 日 下午 4:54 
@Hypernova1912
Oh, well, that's a problem. I'm sure the author can work that out
echthesia 2017 年 3 月 18 日 下午 2:49 
I mean that going into their space and destroying their colonies is virtually impossible since their fleets respawn since they are not technically "at war".
Medium Ai 2017 年 3 月 18 日 下午 1:01 
@Wuzi
Ultimate spaceship utilizes trade outposts, Ultimate machine utilizes planets, and another one utilizes stars. Check change notes for details.
Medium Ai 2017 年 3 月 18 日 下午 12:59 
@Hypernova1912
I'm not sure how this mod would help you beat a fallen empire.
Wuzi 2017 年 3 月 18 日 下午 12:03 
could you implement the option to choose wich ressources you can gather? i mean like you play the machines and could now choose between planets or stars OR booth
that would be cool
echthesia 2017 年 3 月 18 日 上午 11:56 
Conquering fallen empires is virtually impossible since they respawn full fleets once all of their starting ones are defeated.
Clockwork The Painfully Ok 2017 年 3 月 18 日 上午 11:53 
For some reason i always crash after the first day, any idea why?
Medium Ai 2017 年 3 月 18 日 上午 7:24 
@Snowblind
Lol
Snowblind 2017 年 3 月 17 日 下午 6:24 
@stormtrooper03 I didn't even know this mod let you eat planets xD I haven't played with it.
Narcoleptic Insomniac  [作者] 2017 年 3 月 17 日 下午 6:21 
@stormtrooper03
True. The planet eating mechanic was only added to simulate some kind of resource. Original plan was to have a regular economy.
Medium Ai 2017 年 3 月 17 日 下午 6:02 
@Snowblind
Although quarians don't eat planets :steamhappy: