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1) Make it random every model spawn.
2) Make all same models has random texture per map.
The thing is when ragdoll spawns - it despawns animated model and spawns ragdoll instead of it, so it again makes engine choose random skin.
@Combat Sneeze I know, original Warrior J's pack was intended to see those guys only as Snipers/Sharpshooters and scouts... But since now that's the default model for those who run out with no armor on them, they will be repeated a lot. I can try making a new skin pack and add some variations to that variant if people wants me to do so.
@Reb I'll see what I can do
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=762407802&searchtext=delta