安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






I apologize for the headache. The rule I have is that the author in question (you) just needs to talk to me personally about such a project :) In the mood for a chat? ;)
Your heroes use the old traits and it would be cool if they could use the ones from Frosty's mod.
Even just some pointers on how to do it myself, if possible.
Cheers!
Does this mod cause it?
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=908792604
2. I thought that i had already fixed that, but guess not.
3. I'll fix it
- In Campaign Battles he always holds a grenade launcher, whether it's supposted to be a hochland long rifle or the repeater. Image proof [i.imgur.com]. While firing it's still the grenade launcher.
- In Custom Battles he always holds the right ranged weapon, so nothing wrong here either.
Also, very minor (and possibly outside your control) but Aldebrand's round loading screen icon escapes out of his portrait due to his hat. Image proof. [i.imgur.com]
Is there some hidden mechanic for Repeater handgun? - Probably not, i only added it, because someone wanted it.
Also stat-wise the game says the engineer's Repeater Handgun is the same as the Hochland Long Rifle (only with far less range). Is there some hidden mechanic that I misssed for the Repeater Handgun that makes it competitive with the Hochland Long Rifle?
Can't wait for him to return, the Engineer adds great character to armies.
Im gonna disable him for now, so everything should be fine now
I removed all other mods and ran a game just with this mod. Same problem, the turn the tier 3 barracks is built, selecting recruit hero crashes the game.
I believe it's the most recent release as i had previously run an Empire campaign with this mod but had been playing a Wood Elf campaign since the 15th.
- New Repeater Handgun version for Imperial Engineer added
- Improved the skill tree of Imperial Engineer
- Added some better looking weapons for Amethyst Wizard
Really great job, I played a bit with them, really cool! :)
Hopefully it will be finished before mass effect comes out, i was planning on adding her as unique hero, because its way easier to do.