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Although that bit of meaningless Easter Egg around Potato Science Award is just that, meaningless, I found the laser and receiver pair but I assume nothing of it it functional nor was an ON switch anywhere, it would be better had that part is not implemented and just a corridor from #3 to #4.
I very much enjoyed this little set of chambers. There was never a time when I was confused about the design. I just struggled for some minutes in no. 4, the part at which I had to access the pedestral button to get the first cube (via light bridge). Clever :-)
I must also praise the difficulty curve. It steadily increases from 1 to 4, nicely done.
Neat design, no issues, thumbs up!
1. If you haven't activated the secret in Chamber 1, it's possible to throw the cubes into the area with the secret in Chamber 2. Just add a fizzler in front of the death grid to fix this.
2. At 5:05 in the solution video, if you go back into Chamber 3 without the cube, you're trapped. Just add a button to respawn the cube to fix this.
3. At 6:20 in the solution video, jump onto the door platform and shoot the wrong portal.
how to get in to the easter egg zone
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=745082503
Cheers.
I saw it was called reflection_radio_version but I find nothing based on that.
Turrets highly explosive. Handle with care