Sid Meier's Civilization VI

Sid Meier's Civilization VI

Civilization 6: Ethiopia
26 条留言
Geezeronwheels 2018 年 6 月 21 日 上午 10:07 
any update if this is working for rise and fall?
Cherokee  [作者] 2018 年 5 月 31 日 下午 1:33 
Not yet, sorry
steve 2018 年 5 月 31 日 下午 1:16 
is it updated fo rise and fall?
Cherokee  [作者] 2018 年 2 月 22 日 下午 5:47 
Nevermind, it isn't compatible. The soonest I can fix that will be on the 24th. Until, none of my mods will work with R&F.
Cherokee  [作者] 2018 年 2 月 22 日 上午 5:37 
I don't see any reason why it wouldn't be. Considering no one has been complaining about it not being compatible, I'd say you've got a pretty good chance. I'll test it myself as well today, if I have the time.
HenThai14 2018 年 2 月 22 日 上午 12:18 
RaF compatible? :)
Cherokee  [作者] 2017 年 7 月 29 日 下午 4:23 
I will, but first I have to deal with some real life stuff. ;)
Gabingston 2017 年 7 月 28 日 上午 9:01 
Will you update this?
Cherokee  [作者] 2017 年 6 月 4 日 下午 4:01 
Here's a sneak peek at the changes I'll be making in the next update (note that it may not accurately represent the actual change log on release):

Bug Fixes:
1. No more Cleopatra Bug

New Content:
1. Music
2. Unit/building flavouring
3. "Pan Africanism" will grant +2 culture for each city center district
4. "Spirit of Adwa" will grant +2 tourism per theatre square district
5. Semantic Versioning

If you have anything you want to add or think I should revise, please do say so. Even if I've already released the update by the time you see this, know that I tend to release a patch quite quickly after each major update (you're ideas could be implemented then).
🍰 2017 年 5 月 7 日 下午 1:31 
thank you
Cherokee  [作者] 2017 年 5 月 7 日 下午 1:17 
Also, forgot to mention, I think I've solved the Cleopatra bug (head over to my other mod, "Rise of Datlof," if you want more info on that). It will be patched in the next update. ;)
Cherokee  [作者] 2017 年 5 月 7 日 下午 1:16 
"Supports TSL for Giant Earth, Greatest Earth, and Largest Earth (YnAMP)"
🍰 2017 年 5 月 7 日 下午 12:40 
does it have true start location?!
Cherokee  [作者] 2017 年 3 月 17 日 下午 9:40 
I'm not entirely sure what the problem is, but I've seen this happen on occassion during testing. It only happens when I have Tuner enabled, so -- if you have that option enabled -- disable it. Otherwise, I have no clue what the problem is there.
TobbyCas9 2017 年 3 月 16 日 下午 8:01 
http://imgur.com/a/WFIiV
Why is Cleopatra in front and how can I fix that??
Cherokee  [作者] 2017 年 3 月 10 日 下午 4:27 
It should do. Try installing the mod manually from CivFanatics if you can't get it to work.
Talios_Cie 2017 年 3 月 10 日 上午 2:09 
The game does not start when this mod is activated.
Cherokee  [作者] 2017 年 3 月 5 日 下午 7:16 
That last update did indeed fix the civ select screen problem. I'm now uploading the new screenshot. ;P
Cherokee  [作者] 2017 年 3 月 5 日 下午 5:56 
Added TSL support for Giant Earth, Greatest Earth, and Largest Earth (YnAMP)!
Aqualung 2017 年 3 月 5 日 下午 12:51 
Looks great, thanks!
Gabingston 2017 年 3 月 5 日 上午 10:04 
Does this work in TSL?
Cherokee  [作者] 2017 年 3 月 4 日 下午 2:02 
For whatever reason, the unique unit and building don't show up on the civ select screen. Don't worry, they still work just fine (there may be a fix soon).
Cherokee  [作者] 2017 年 3 月 4 日 下午 1:58 
The update is out! Textures for everyone! ;)
Suspicious Entity 2017 年 3 月 1 日 下午 4:03 
This is an amazing mod, finally one of my favorite civs is playable!
Cherokee  [作者] 2017 年 2 月 26 日 下午 3:28 
This version has been directly ported from the current CivFanatics version. It is MISSING TEXTURES, and currently uses the default ones. Please understand that this will be resolved within the week.
GameChanger 2017 年 2 月 26 日 上午 12:07 
Does that unique building has a new model ?
And also for the UU ?