Sid Meier's Civilization VI

Sid Meier's Civilization VI

Starting Scout
16 条留言
FishRaposo 2023 年 5 月 21 日 下午 4:13 
I have a bunch of mods that make scouts super relevant early one, this was icing on the cake.
SmartBobomb 2019 年 8 月 26 日 下午 9:11 
@tilarium Thanks man, was curious about that.
tilarium 2019 年 2 月 17 日 上午 9:14 
Just wanted to report that the mod is working fine in Gathering Storm and you can safely enable it.
RJ Dork Bard 2017 年 12 月 11 日 上午 7:50 
cyndndra did you check too see if the max religons had been founded?
cyndndra 2017 年 10 月 13 日 下午 10:37 
There may be a bug. I have played 2 games with this mod and both times at about turn 90-100 my Great Prophet policy card vanithed without generating a Great Prophet or remaining in my card pool
Cpt. Carnage 2017 年 7 月 31 日 上午 3:17 
Update this please
Black Edge 2017 年 5 月 17 日 下午 12:52 
Any way to possible make a mod that adds a starting Great Prophet? Playing on a super huge map with every civ on emperor and whats happening is since the AI has so much extra production they're all earning their great prophets way before me and it actually literally runs out of possible great prophets to earn so I can't found a religion.
Growlanser 2017 年 2 月 28 日 下午 7:54 
@Azathoth there's another starting scout mod that doesn't remove the warrior, much better, look it up.
Steven 2017 年 2 月 28 日 上午 9:32 
"not sure this is a good idea as scouts make poor defence against barbs who always spawn close to you" then make a warrior? This mod just means you can get an even earlier start at exploration. 4 turns later you can have a warrior if you want.
CantGetRiight 2017 年 2 月 26 日 下午 10:40 
could use some work
neededlotus5 2017 年 2 月 26 日 下午 8:49 
not sure this is a good idea as scouts make poor defence against barbs who always spawn close to you
A Windmill Full Of Corpses 2017 年 2 月 25 日 下午 7:42 
One of my favorite mods from Civ5, one of the first I looked for onc they added workshop support for 6 lol.
RJ Dork Bard 2017 年 2 月 25 日 下午 4:52 
#stressremover
toonboy01  [作者] 2017 年 2 月 25 日 下午 3:36 
Thanks for the compliments.
inahut 2017 年 2 月 25 日 上午 11:19 
I like having this mod option. Thank you. Favorited.
BloodGriffin 2017 年 2 月 25 日 上午 7:07 
nice idea. A scout is a bit more risky at the beginning, because of aggressive barbs and some civs like aztecs and sumer, but gives you a more usefull unit.