边缘世界 RimWorld

边缘世界 RimWorld

Kane's Jukebox A18
76 条留言
CrazyKristi  [作者] 2018 年 10 月 20 日 上午 2:08 
Scavenger 2018 年 10 月 19 日 下午 2:42 
1.0 update?! I Miss my industrial rock!
Thunder Soul 2018 年 8 月 22 日 下午 12:25 
Any chance of you adding Twisted Insurrection and Mental Omega tracks to the pack?
CrazyKristi  [作者] 2018 年 8 月 20 日 上午 7:40 
would at best be a RA2 tracks or the C&C 80's style theme.
tactical freak ops 2018 年 8 月 20 日 上午 2:34 
Do any of the songs have a s a x because I heard sax from the music and I've been going crazy trying to find the track and I dunno if it's because of this mod or like call of cthulhu or something
Pesto Posta 2018 年 8 月 15 日 上午 9:54 
Fantastic, and thanks for the quick response.
I figured it was non critical since the game ran just fine with the error. XD
which I am very glad as I don't know what I would do with out Hell March periodically blasting. :D
CrazyKristi  [作者] 2018 年 8 月 14 日 下午 11:30 
from 16th onwards till the 26th :)
CrazyKristi  [作者] 2018 年 8 月 14 日 下午 11:30 
should be fixed next update. From 16th onwards I can't fix anything. Also a bit annoying how the XML files switch arbitrarily between pascalcase and camelcase :) This was a case of a lacking bit of camelcase.
CrazyKristi  [作者] 2018 年 8 月 14 日 下午 11:26 
hmmm. This looks like an error in the mod definition file. Noncritical apparently. This is why I put in the description that making XML files case sensitive is annoying as hell :) Especially if the documentation on that sometimes is lacking :)
Pesto Posta 2018 年 8 月 14 日 下午 3:42 
Just a heads up since the update I have gotten this error.

Attempt to use string targetversion to refer to field targetVersion in type Verse.ModMetaData+ModMetaDataInternal; xml tags are now case-sensitive. XML: <ModMetaData><name>Kane's Jukebox A18</name><author>CrazyKristi</author><description>Adds a few CnC themed songs to RimWorld.</description><targetversion>0.18.0</targetversion></ModMetaData>
Verse.Log:Error(String)
Verse.DirectXmlToObject:GetFieldInfoForType(Type, String, XmlNode)
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlLoader:ItemFromXmlFile(String, Boolean)
Verse.ModMetaData:Init()
Verse.ModMetaData:.ctor(WorkshopItem)
Verse.ModLister:RebuildModList()
Verse.Steam.WorkshopItems:RebuildItemsList()
Verse.Steam.WorkshopItems:.cctor()
Verse.ModLister:RebuildModList()
Verse.ModLister:RebuildModList()
Pesto Posta 2018 年 8 月 14 日 下午 3:42 
Verse.ModLister:.cctor()
Verse.<>c__Iterator0:MoveNext()
Verse.<>c__Iterator0:MoveNext()
System.Collections.Generic.List`1:AddEnumerable(IEnumerable`1)
System.Collections.Generic.List`1:.ctor(IEnumerable`1)
System.Linq.Enumerable:ToList(IEnumerable`1)
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.Root:<Start>m__1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
CrazyKristi  [作者] 2018 年 8 月 14 日 下午 1:25 
@flyinggekko and hinanawi-sama: both songs added :)
HinanawiTenko 2018 年 8 月 10 日 上午 11:31 
I 2nd Valves. Its a good track for general, non-combat use.

Also C&C 80's Style is from Tib Dawn's Covert Ops Expansion.

It WAS in a....obcure release of Sole Survivor. A strategy-based Battle Royale style game. (if you played it like I did, you'd see why I call it that)
FlyingGekko 2018 年 5 月 22 日 上午 5:56 
This is awesome! Any chance you could add "valves" (Tiberium Sun) and "Bigfoot" (Red Alert 1)? That would make this mod even more perfect! :)
Jeffman12 2018 年 5 月 8 日 上午 12:37 
Looks like my iTunes playlist, but with less Frank Klepacki.
gasses888 2017 年 11 月 24 日 上午 4:59 
Bast 2017 年 11 月 23 日 下午 12:59 
love this mod <3 brings nostalgia
Lord Hand 2017 年 11 月 23 日 上午 6:15 
> as long as Pajit Pai doesn't screw it up in the USA)

Too true, we're boned.
CrazyKristi  [作者] 2017 年 11 月 22 日 下午 3:25 
thanks :) I see some differences and some overlap. prolly personal preference of the specific modder. But as I said, anyone is free to mod as they like. I am not the one to dictate others. Its a free interwebs (still, as long as Pajit Pai doesn't screw it up in the USA).
Lord Hand 2017 年 11 月 22 日 上午 8:20 
I actually prefer your version, greatly. I was just asking because that's one of the creators of the Tiberium Rim mod, was wondering if there was some kind of overlap or if there was different functionality between the two, that's all.
CrazyKristi  [作者] 2017 年 11 月 21 日 下午 11:37 
not that one. And I am not in touch with the creator of this, so. Neither do I care much. If he makes a better version than I do, I say power to him :P
CrazyKristi  [作者] 2017 年 11 月 21 日 下午 3:03 
the other is the old a17 version. steam auto tagged it wrongly though
Lord Hand 2017 年 11 月 21 日 下午 2:30 
Thanks so much for the speedy update! I was wondering why there are now two mods like this though?
CrazyKristi  [作者] 2017 年 11 月 20 日 上午 6:30 
no problem :)
Gnox 2017 年 11 月 20 日 上午 5:52 
Thank you for keeping the mod updated
CrazyKristi  [作者] 2017 年 11 月 20 日 上午 5:14 
updated the mod to B18
CrazyKristi  [作者] 2017 年 11 月 18 日 上午 11:36 
hehe thanks :)
a siege of herons 2017 年 11 月 18 日 上午 11:25 
love this music , mashed tib and cathulu mod together, its wonderfully alien
CrazyKristi  [作者] 2017 年 11 月 18 日 上午 11:05 
it is not updated yet for B18 :) Will do it soon
a siege of herons 2017 年 11 月 18 日 上午 10:37 
getting some error in the new update to V18
CrazyKristi  [作者] 2017 年 11 月 16 日 上午 9:45 
more nostalgia to come soon. Gonna throw in some firestorm and original tibdawn soundtracks
Lord Hand 2017 年 11 月 16 日 上午 12:38 
This is a pretty amazing mod and some of these tracks I haven't heard in twenty or so years. 'Do it up' is classic 95' nostalgia for me.
CrazyKristi  [作者] 2017 年 10 月 9 日 下午 2:51 
hmmm, you bring some valid points. lets have a talk
HinanawiTenko 2017 年 10 月 9 日 上午 10:21 
None actually come to mind, probably due to sheer age (Havent touched Renegade since '07). Don't shurk away from C&C3, it has 1 or 2 tracks that fit the theme made here with TibRim. I'm also questioning the RA2 tracks added, a few are CLEARLY Soviet themed (HM being an example)
CrazyKristi  [作者] 2017 年 10 月 9 日 上午 12:09 
@Hinanawi: I do know some interesting C&C 95 tracks, and will probably add them sometime. Same for the Renegade soundtracks. If you've got any suggestions, feel free to add me so we can discuss them.

@zombie:XML basically just is a form of syntax. Not complex at all. A simple tutorial should teach you the ins and outs within 15 minutes.
HinanawiTenko 2017 年 10 月 8 日 下午 9:56 
I find it interesting you even bothered to add RA2 buuuuut I'm not complaining. I find the RA2 soundtrack the best of Klepachi's work. Did you not get any C&C 95 tracks or did they have bad bitrates? And I'm surprized some of the original Renegade tracks never got added.

< Obvious C&C nut
Z0mb:e 2017 年 8 月 22 日 上午 10:38 
OK, but if the mod's directory is the root, why don't the SongDefs have lines like 'Sounds/destroy' or 'Sounds/link'? I think saying that I have the barest of familiarity with xml was a mistake. I should rephrase that as "I literally have no experience with it aside from a very small amount of exposure to its use in web pages." I have enough education with programming languages that I understand the concept of absolute paths and relative paths, but this doesn't jive with my paradigm at all. I appreciate the fact that you even bothered to respond to my curiousity; I admit that this is only slightly related to your mod at all and responding to me is at best, a courtesy.
CrazyKristi  [作者] 2017 年 8 月 18 日 下午 10:59 
the sounds folder in the mod directory. The mod takes the mod's directory as the root.
Z0mb:e 2017 年 8 月 18 日 上午 8:05 
I only have the barest of familiarity with xml, but what I'm wondering is very simple: how do the def files work with the file path? I can see in the Core SongDefs the clipPaths refer to 'Songs/Relax' or 'Songs/Tension' but I can't find a folder called 'Songs' anywhere in the RimWorld folder. And your mod obviously just uses the 'Sounds' folder as the root, because literally your clipPaths are simply the name of the song file. But I am really not understanding how one defines the root or even if you have to. How does the xml know where your shit is?
daishi 2017 年 7 月 30 日 上午 8:26 
thanks, I'll try it :)
CrazyKristi  [作者] 2017 年 7 月 30 日 上午 7:41 
thanks :) i easily could, but rimworld modding is quite easy. And pretty much easiest of it all is adding music. If you take a look at my mod files (the id of the workshop page corresponds to the rimworld workshop mod folder) you can easily figure it out. Just copy and paste it to a new folder in the rimworld/mods folder and make it :)
daishi 2017 年 7 月 30 日 上午 4:35 
nice mod!
just a question, would it be possible to create a mod with just the music of tiberium dawn? I could provide you with the sound files :) I would do it myself, but I have no idea about rimworld modding :/
CrazyKristi  [作者] 2017 年 7 月 22 日 下午 1:08 
np :) just pointing out the main menu thing because i don't know how rimworld will behave without a main menu theme defined. If it will throw just an error or warning in the log, or a fullblown error which welps your entire mod loading order
Misery Poultice 2017 年 7 月 22 日 上午 11:35 
Cheers for the answer!
CrazyKristi  [作者] 2017 年 7 月 22 日 上午 10:03 
its possible. In the core folder is a file which controls the rimjob music files. Just remove it, and you're good to go. Might have to define a new main menu theme, but hey, shouldn't be too hard ;)
Misery Poultice 2017 年 7 月 22 日 上午 5:58 
Would it be possible to nix the Rimworld soundtrack in order to *completely* replace everything with C&C ones?
PhoenixMastM 2017 年 7 月 18 日 下午 7:23 
A www, I wanted Mechanical Man. :P
Ashalia 2017 年 7 月 4 日 上午 8:16 
ok thank you ;)
CrazyKristi  [作者] 2017 年 7 月 3 日 下午 11:32 
it doesn't really fit any rimworld scene in my opinion. But you can easily add it yourself. If you take a look how my mod is structured, you can easily add it in by copying it to an own mod folder in rimworld/mods and then editing the def files.