Portal 2
Leaps and Bounds
124 条留言
ForsacaZ 2024 年 4 月 2 日 上午 5:43 
This is really good. I think, this definety could get into the original game with the quality.:GDNormal::GDNormal::steamthumbsup::steamthumbsup:
glenmcd[AUS] 2023 年 11 月 28 日 上午 12:06 
Great map, thanks!
IJabFreely 2022 年 10 月 8 日 上午 8:00 
Hippitty Hoppitty
Carter-Rocks-2341 2021 年 11 月 6 日 上午 10:14 
very nice map the last part got me confused in 1 second but i figured it out
waghihgaghhhhn 2021 年 9 月 8 日 上午 1:47 
i like your map.
Asgard 2020 年 12 月 15 日 下午 11:32 
really nice map, great work
Spider_Dawg 2020 年 10 月 11 日 上午 10:05 
That was enjoyable, thanks for creating. The puzzle itself was pretty easy, hardest part for me was seeing the exit itself, but it was fun to play. Thumbs up.
canticle 2020 年 9 月 16 日 下午 2:26 
Enjoyable
lblackthorne 2019 年 7 月 1 日 下午 1:03 
Anyone saying this was too easy was either doing it with a mouse, or they're much better with a controller than I am.

Or they figured out the trick of running through the portal backwards much faster.
Mr Fraggle (UK) 2018 年 9 月 5 日 上午 7:28 
Very nice map.:steamhappy:
bgordon 2018 年 7 月 14 日 下午 7:32 
Clever
bullfrog 2018 年 5 月 10 日 上午 12:03 
As you say; a "simple map", but it looks good
Nobody No-One 2018 年 4 月 23 日 下午 9:20 
I enjoyed it. A bit simple but the bounces and flings, especially the last one, were really fun. I've only rarely seen the concept of putting blue gel on one of those angled panels. Normally those ramps are for orange gel. Very clever. I always like Old Aperture styled maps, but some areas could maybe use a bit more detailing as they looked rather empty. I'm a bit confused by the fact that the catwalk you land on after the last fling is broken. When this test was originally built and fully functional in the 70s, where would that catwalk lead? How would the test be solvable if the catwalk weren't broken? It's not a major problem and a lot of overgrown/underground maps do that but it's a nice touch when it seems like the puzzle would still have been solvable without any of the destroyed elements. Thanks for creating and thumbs up.
Sophronius 2018 年 3 月 16 日 下午 7:15 
by far my favorite style map, great job, really fun. keep up the good work. :o)
Lepong 2018 年 1 月 23 日 上午 12:24 
Fun, but too easy
D YellowMadness 2017 年 11 月 7 日 下午 7:41 
Awesome jumps. Every time I started to figure out what you wanted me to do next, I thought "Wait..... Is that even possible? Seriously?!"
2B 2017 年 8 月 31 日 上午 7:50 
Nice puzzle. Thanks
Andrew 2017 年 8 月 15 日 下午 1:32 
It was enjoyable but a bit too simple for me.
z34chris 2017 年 8 月 12 日 上午 2:25 
good map
Lead Paint Stare 2017 年 8 月 7 日 上午 6:18 
its in the files of P2
Papa Dim 2017 年 8 月 4 日 上午 5:07 
At the end where's the door, i noticed if you constantly bunny hop on the button and try to get in the door. Sometimes the door will be stuck and you can go through whitout the cube :P
SolidJungle 2017 年 7 月 14 日 下午 2:43 
A very nice puzzle.
Napoopan Bonerparty 2017 年 6 月 22 日 下午 5:50 
This was a really good test chamber. It was a lot of fun and not terribly challenging! <3
Helliti 2017 年 5 月 31 日 上午 7:00 
a very nice map indeed
:steamhappy:
Lloyds Banking Group Plc 2017 年 5 月 29 日 上午 2:30 
撒旦
EpicGamer2007 2017 年 5 月 21 日 下午 1:56 
psm

buffalo_1 2017 年 5 月 17 日 下午 1:49 
:D
epicparappafan 2017 年 5 月 15 日 下午 5:28 
I was a bit stuck on the last button but I still managed.
wildgoosespeeder 2017 年 5 月 13 日 下午 9:15 
Very good! Nice reuse of elements.
⎠⎞ OOF Bot ⎛⎝ 2017 年 5 月 12 日 上午 9:41 
I had so much fun with glitching, cube jumping and using the jump gel. Very nice map!!!
Calwin 2017 年 5 月 2 日 上午 6:01 
Fun map, a little easy logically speaking. I had some trouble with aiming at the portal and shooting. I found it easier running backwards.
Warbear 2017 年 4 月 26 日 下午 6:28 
Good map, fun to play.
Tompouce 2017 年 4 月 14 日 下午 2:21 
Nice puzzle, and true to to the decrepit look of the old aperture. Good job !
Kinoko 2017 年 4 月 8 日 下午 7:03 
It's clear that this level was well designed and thought out. It certainly incorporates the "flinging" mechanic that we've all come to know in a unique and familiar style; well done!
thompson004 2017 年 4 月 8 日 上午 7:41 
easy and pleasant.
Tinarg  [作者] 2017 年 4 月 2 日 下午 1:52 
It doesn't use faith plates, actually. The tags are autogenerated. I'm using faith plate logic to get the final fling to work, so the game thinks this map uses faith plates.
Danny 2017 年 4 月 2 日 上午 8:53 
I CAN'T WAIT TO PLAY THIS! I LOVE FAITH PLATES AND SPEED GEL!
MrChopsticks 2017 年 4 月 1 日 上午 6:53 
This was a very good test chamber. I really enjoy playing these '50s-style chambers. The way you designed the blue gel angled panel to be reused was brilliant! I uploaded a recording of my playthrough on YouTube . Keep 'em coming!
Nulano 2017 年 3 月 31 日 上午 11:54 
@celinedraaijer312010 You can't create this map in the built in editor. You have to use hammer, look for Portal 2 Authoring Tools Beta under Library>Tools. You can find tutorials online.
Cerila 2017 年 3 月 31 日 上午 2:29 
how can i get more skins and items in create chamber?
Niels_L 2017 年 3 月 28 日 上午 9:52 
Amazing, Also, thank you for adding autosaves ;P
akross.cs 2017 年 3 月 23 日 下午 1:51 
Please check out my map, i need your support for further creations
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=888980761
Instantiation 2017 年 3 月 19 日 下午 5:34 
schuelermine 2017 年 3 月 7 日 上午 7:52 
quantumparticle, he/she didn't use the PeTI Editor, but used the Portal 2 Authoring Tools with the Hammer Editor.
DR3y 2017 年 3 月 6 日 下午 3:56 
Simple puzzle but enjoyable nonetheless. Thanks for creating!
Petutski 2017 年 3 月 1 日 上午 7:26 
Nice map! Great fun! Thanks!
Nulano 2017 年 2 月 27 日 下午 12:14 
@bhz It was pretty easy for me, although I probably should have written "one of the easiest actual puzzles".

Yes, the problems I noted are not significant, but were obviously overlooked. I guess I just felt like there wasn't much of a puzzle for how many platforms there are.
OldWorld_Blues 2017 年 2 月 27 日 上午 11:19 
Wow I didn't know you could use the Old Aperture textures
bhz 2017 年 2 月 27 日 上午 10:16 
@Nulano I think saying this is the "easiest map on the workshop" is taking it a bit far, it's not the most difficult but it's put together very well.

I tried the bunny hop and portal peeks you suggested and if I'm understanding right this just gets you to the platform with the button-enabled angled platform a step faster. You still have to eventually go through the main mechanic of the "run" on the long horizontal platform. So, in all it doesn't feel like too much is lost, it's not as bad as a complete level skip.

With that said it is an easy fix as you suggest, and would improve the level by just that much which would be good.

I hope to see more from Tinarg in any case. :)