安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
Please, just give us some sort of cohesive map. It doesn't even have to be ingame, I just need something to go off so I'm not just wandering around looking for the new locations.
Ho provato a iniziare una nuova partita, con lo spawn dell'ospedale (ha funzionato), e quando sostituisco i file di questa folder con quelli della mia partita precedente (escluso il map_var.bin) le località non vengono più mostrate.
Qualcuna soluzione?
I have a game started, when I activate the mod no new location is shown.
I tried to start a new game, with the spawn of the hospital (it worked), and when I replace the files of this folder with those of my previous game (excluding the map_var.bin) the locations are no longer shown.
Any solutions?
From France: Tchuss!
The lack of an in-game map and building sizes are why I can't recommend it. I'd love to see it get updated and brought to today, cause it has it going for it. Alexandria, the part outside of the walls are all designed very well and great to set up shop in for example.
Certain parts of this mod are great, but then you go to Atlanta and see a Russian JPEG in the middle of town, multiple JPEG Rick's, etc.
I highly suggest against using this map pack as it just isn't worth the squeeze in its current state.