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I have edited it a bit and added horse bonuses as factionwide too. They are also 10%,20% and 30% instead of 5%/10%/15%.
I love your mod and have it in my legendary^2 campaign mod. Yours sadly isn't compatible with my mod. I even tried removing lines for military buildings in my mod so yours works again but that wasn't enough. I hope it is fine if I import your stuff into my mod. If not I will remove them/put the mod private.
1: upgrades are not displayed as they should, the display marks 5% when in reality applies between 7-8% (when it should apply 10)
2: The factinwide aspect isn't working.
Attila no longer receives any Major update that changes inner workings of the game. So check other issues before putting the blame on the mod please.
at least i can start run it but when i just operate grand campaign
when 90%loading just game stopped
So please check any mods that may contradict with this mod (actually only a single script file is modded with this mod that governs upgrades of buildings, that's it).
And Attila Totalwar no longer receives any Major nor Minor Updates, except very rare updates which are irrelevant to innerworkings of the game (but to add new games to launcher, etc.). Therefore, please consider this in mind before you report me 'it doesn't work!' kind of comments.
@Cioby I checked, I couldn't find Grand Forge in mod files, I scanned all armor & weapon & ammo upgrades (and did necessary changes), if my work didn't change it, then I fear building chain of Grand Forge is in separate special mod files which I don't know which file may contain that entry related to that building, so fixing that is a difficult job right now sadly.
I hope I can update as soon as possible.
I think it is save game compatible, I am able to play my previous saves with this mod. I also play other mods after I disable this mod again too.