Total War: ATTILA

Total War: ATTILA

Improved Blacksmith Upgrades (Factionwide Version)
39 comentarios
ArshiaTN 20 OCT a las 3:41 
Thanks a lot! Then I will not delete them <3.
I have edited it a bit and added horse bonuses as factionwide too. They are also 10%,20% and 30% instead of 5%/10%/15%.
dragut  [autor] 19 OCT a las 22:27 
@ArshiaTN You have an interesting mod! Please feel free to use or import it. I will be happy if you add me in credits. Enjoy!
ArshiaTN 17 OCT a las 8:32 
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3588452844

I love your mod and have it in my legendary^2 campaign mod. Yours sadly isn't compatible with my mod. I even tried removing lines for military buildings in my mod so yours works again but that wasn't enough. I hope it is fine if I import your stuff into my mod. If not I will remove them/put the mod private.
bloodydeo 6 MAY a las 6:24 
is there a version that's compatible with Radious?
Some Random Pleya 28 OCT 2024 a las 19:56 
Question is this compatible to fall of eagles?
RandomIdiot1816 30 AGO 2024 a las 15:24 
Mod's broken for me, the factionwide buff isn't factionwide as WRE
Archon 8 JUN 2024 a las 0:16 
Just here to notify the mod's broken, tried it alone w no other mods up and there's 2 bugs;
1: upgrades are not displayed as they should, the display marks 5% when in reality applies between 7-8% (when it should apply 10)
2: The factinwide aspect isn't working.
compasyaroslav99 16 MAY 2024 a las 22:55 
Could you make it so that only the garrison receives armor upgrades, and for the army the armor needs to be purchased like the vanilla version?
mathisurien 17 DIC 2023 a las 10:21 
can't get it to work with 1212. anyone know a solution?
roxyfish 27 AGO 2023 a las 4:55 
this mod work but it start from silver upgrade for bronze is not covered and I would also like to suggest the upgrade for the navy as well
woojae1387 18 MAR 2023 a las 10:03 
@dragut sorry about crying ;(
dragut  [autor] 17 MAR 2023 a las 7:21 
@woojae1387 I tested now, it works without problem.

Attila no longer receives any Major update that changes inner workings of the game. So check other issues before putting the blame on the mod please.
woojae1387 17 MAR 2023 a las 2:03 
idk reason it didnt work
at least i can start run it but when i just operate grand campaign
when 90%loading just game stopped :steamfacepalm:
dragut  [autor] 2 SEP 2022 a las 12:13 
@as1031010 It works, I just tested.

So please check any mods that may contradict with this mod (actually only a single script file is modded with this mod that governs upgrades of buildings, that's it).

And Attila Totalwar no longer receives any Major nor Minor Updates, except very rare updates which are irrelevant to innerworkings of the game (but to add new games to launcher, etc.). Therefore, please consider this in mind before you report me 'it doesn't work!' kind of comments.
as1031010 2 SEP 2022 a las 11:06 
update plz The mode doesn't work
dragut  [autor] 25 MAY 2022 a las 10:06 
@Bulla Ice Cream, Yes, I was also surprised after remaking the mod from scratch last night, I felt like everything is same, why it didn't work for other 2 persons too, so maybe it was mod conflict. I am glad to know everything is good now. Love to Aus <3
Bulla Ice Cream 25 MAY 2022 a las 4:57 
So sorry dude, it was my fault the mod never stopped working at all. It was a mod conflict I totally forgot I had altered files to help the MAGA: Region trading mod. Thanks for your response and update though I do feel embarrassed hahah. Love from Aus <3 :easternromanempire:
dragut  [autor] 24 MAY 2022 a las 20:08 
@Doomjazzer now updated, should be working, please check.
dragut  [autor] 24 MAY 2022 a las 20:07 
@Bulla Ice Cream; Updated thanks to you ;)
@Cioby I checked, I couldn't find Grand Forge in mod files, I scanned all armor & weapon & ammo upgrades (and did necessary changes), if my work didn't change it, then I fear building chain of Grand Forge is in separate special mod files which I don't know which file may contain that entry related to that building, so fixing that is a difficult job right now sadly.
Bulla Ice Cream 23 MAY 2022 a las 15:25 
PLLLLEEEEAASSSEEEEEEEEE update man :(
Doomjazzer 2 ENE 2021 a las 12:07 
Just another confirmation: this mod does not work anymore unfortunately. A shame.
✠Chris083✠ 14 DIC 2017 a las 4:40 
Could you create a Rome 2 Version? Sorry if this was allready asked.
dragut  [autor] 10 NOV 2017 a las 8:20 
@MPAC, I am sorry to hear, I didn't update for a long time, you are free to modify or delete in your convenience
MPAC 9 NOV 2017 a las 9:08 
This mod does not work at all
dragut  [autor] 24 OCT 2017 a las 5:00 
@jmjacob2016 I don't know, please feel free to check
jmjacob2016 23 OCT 2017 a las 13:04 
Radious compatible?
Cioby 29 MAY 2017 a las 8:25 
FeelsBadMan. Get more storage space! :Geralt:
dragut  [autor] 28 MAY 2017 a las 19:50 
Unfortunately at the moment I am unable to update the mod to cover Grand Forge and Stables (I had to delete Attila a while ago from my harddrive to open up space for my RTS game creation project), sorry for that :/
I hope I can update as soon as possible.
Onlineritter 27 MAY 2017 a las 7:59 
Thanks a lot for the great mod. But is it possible to apply the stables as well?
Cioby 22 MAY 2017 a las 13:58 
Sassanid empire, it's the grand forge, you can build that only on iron resources and it improves all 3 blacksmith items
dragut  [autor] 22 MAY 2017 a las 13:00 
Hi Cioby, please let me know which Faction are you trying to play and exact name of the building. I did my best to include every building, but something could have been missed, so let me check.
Cioby 21 MAY 2017 a las 11:12 
doesn't the great forge apply? I got it at level 2 and nothing happens, though if I capture an enemy settlement with level 2 armor or weapons, I get it globally until I dismantle it
MyOwnRules 6 MAY 2017 a las 20:08 
works well:)
Turboslav 23 ABR 2017 a las 17:27 
Yeah, it's savegame compatible, I checked with all of my saves since release, thanks a lot!
MeisterSeife 1 ABR 2017 a las 8:42 
nice
:steamhappy:
|r.τ.α| Dim AlJabberwock 12 FEB 2017 a las 10:18 
A good idea, and while I am not much for mod use, I may consider this one. Thanks for sharing!
dragut  [autor] 12 FEB 2017 a las 7:35 
Thanks!
I think it is save game compatible, I am able to play my previous saves with this mod. I also play other mods after I disable this mod again too.
Kubilay 12 FEB 2017 a las 3:35 
A mod needed to be done and patched to game by CA long ago , thanks for your effort and as a pleb user i have to ask the infamous question is it save game compatible? :)
Homelander 9 FEB 2017 a las 15:40 
Nice