安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
Just did a quick test after patch and it all works fine.
Tested using mg water, lights, interface and misc.
Hope you get it fixed...
As for updates, still waiting for devs to fix drummer.
ZoomOut
MGraphics - Lights
MGraphics - Interface
MGraphics - Dark Water
MGraphics - Main Menu
Shiny textures
and this one
The .OGG sound file has to be in 44khz, 499kbs stereo, otherwise it will have distortions ingame.
The default values some program use are 450... it has to be manualy changed to exactly 499.
-44100 Hz
-32bit
-mono
If you can help me this would be nice. Thanks in advance
Next ill update building sounds.
I've been using it long before steam workshop was introduced to Cossacks 3, so great job Commissar and I'm looking forward to your next mods :)
Problem is different
During the march when the drummer stopped going this melody playing even to the end.
When the drummer assign a long tune.
shame on him!