安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






Generally, people are more attracted by visual demonstrations than long descriptions, because they plain and simple don't read them.
just to say thanks for an awesome mod, u know :-)
I understand the description but that doesn't show me how this mod works.
FindIt produces the buttons on the fly as it presents its results.
All this mod is doing is looping over the buttons already existing as you load the level/map and register the event handler that moves the camera. It would be trivial though to add the same functionality to FindIt icons... for the author of FindIt.
You can ask her if she wants to implement that.
Its working now!
I try repeated double clicks, but camera doesn't jump to next instance.