武装突袭3

武装突袭3

Server side smoke (for Blastcore Edited)
8 条留言
Jade 2022 年 11 月 23 日 下午 8:28 
Does this mod still work?
ChrisbyFlanker 2021 年 6 月 14 日 上午 1:48 
Had some issues for the past few weeks with something like "Blastcore VEP" errors.

Biggest problem is a mission will lose all it's player slots in the lobby on custom mission launch.

Solution was to remove any vehicle with a Blastcore dependency and spawn it after mission launch as Zeus.
Weirdest item we had to remove was a "aircraft crater" static object to get the player slots back.

Any help appreciated
Hotshot 2020 年 12 月 24 日 下午 2:06 
If I try this on my client machine (which uses Blastcore Edited of course), with which I host MP games, I get the following error:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2332952115

Or don't I need this mod for the AI if I'm already using the "full" Blastcore Edited?
TheFlyingLumberJack 2017 年 7 月 8 日 下午 11:33 
Okay thanks!
Paladin  [作者] 2017 年 7 月 8 日 上午 10:44 
Yes, mod should be run on server or host. Because server/host spawn and control AI units. You should notice that this mod makes smoke uglier, but more thick.
TheFlyingLumberJack 2017 年 7 月 7 日 下午 7:32 
Does this work if you host a local game in arma?
Paladin  [作者] 2017 年 4 月 1 日 上午 1:19 
No, run this mod alone (you don't any other Blastcore Edited mods on server).
Johnny Drama 2017 年 3 月 31 日 下午 7:07 
so, can i actually just use this on my dedicated to make AI have less vision through smoke or does it have any other dependency to the original blastcore?