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回報翻譯問題
And you seem to like Light pretty much. xDD But the maps are really nicely designed. You can see the effort and the care that was put in to create them :)
Keep on doin! :D WOuld like enjoy some more :P
Glad you enjoyed I kinda wanted it to have the feeling of old classic Tenchu Bamboo forest maps
http://imgur.com/a/8JZNL
Regarding player 2 technically he is behind a wall of Bamboo and has plenty of shadows to hide in, think ill increase the waiting time for guard to move on his path by a couple seconds on his path.
Savepoints ? Naww there isn't things like checkpoints in the editor that would be useful for some of my large levels.
Checkpoints would be a great idea for level editor especially for big levels.
http://psteamcommunity.yuanyoumao.com/app/280160/discussions/3/135511455871234866/
With that out of the way, player 2 spawns in sight of one of the guards, making it annyoing. It's also a very long map and there is no savepoitn in the middle, and the repeated switchbacks used to make the map longer also make navigation very confusing.
It's a pretty map though and hard, I'd give it A for effort and visuals, but a C- for fun.
http://psteamcommunity.yuanyoumao.com/workshop/filedetails/?id=861325631
I got lost a few times, and when I got to the end, the archer nabbed me.
Cool map and quite the challenge!