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Tomorrow I will attempt to add an additional name group to see if the game is able to pick it up! If it is, then we can create a quick side-mod that names every building in the game as fun side project (meaning we'll need a lot of names).
Meaning that, like the Inn, every building could have a unique name like "The Forged Knight" or something rather than just "Blacksmith #2".
Hoping to address these and also find a way to add icons for the monster buildings and units as well! I have ideas of how to approach it.
I need someone to start the feature write up of release 0.2. which includes figuring out which race should go to each temple!
Again, if you want some help setting it up or need links just got me up.
I woke up this morning, and my mod doesn't work anymore. I tried other mods, and they all work, even other mods I made. The local version that I figured I might have messed up doesn't work, so I tried the Steam version, which I KNOW was working, and it didn't work either. I had someone else check to see if the Steam version works, and it worked for them. I have no idea what's making my mod not work for me. Tried reinstalling the game. Tried restarting my computer. And yes, I am adding it to the list of active mods when I start up the game.
The GitHub project will be outlining the release road map and will have ways for individuals to get involved. There is more to do than just programming! We need game design decisions, research on what is possible, documentation, play testers, and scenario creators.
So feel free to message me about contributing! Every five minutes of help counts.
We will be currently working towards a 0.1 release of the monster mod, check the GitHub page for our direction and progress reports.
So publish away! I don't see an issue with it either; especially after you already put time into it. I'm eager to see what you came up with. Maybe you did all of the things I was planning to do and just saved me from having to do it lol.
I'll be posting my documentation, ideas, and source code as the week goes on - so feel free to steal what you can for your own project or reach out if you have questions about anything.
Best of luck and looking forward to your release!
I've put a bit of work into it, so I don't really want to see that work end up for naught. But I also don't really want to step on toes, seeing as you've had this project sitting here for a while. I personally don't see an issue with having different mods that do a similar thing. Do you mind it?
Something serious came up, but I'm hoping to have something going by the end of the weekend.
Our first task going to be getting something playable into your hands.
Are you crazy? Something like that MUST be done.
Dear God, just do it!
I believe it would be a nice addition to this great game.
Otherwise, we will be stuck with a completely new race (toggled on/off by the mod menu).