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can you make the flat surfaces and extra resources both seperated from each other and configurable from the gus.ini.
is there any chance to adding extra new cliffs to some of the mountains mid-high spots and adding a parameter for resource richment. for example low or high resources.
On another note, is there anything you would like to see added or changed?
do you mean Structure Placement Collision? it shouldnt be enabled on pvp servers. ppl use this function to get inside of the terrain and blow up each others under the terrain.
(ps:There was also same problem at lat41 / lon67 but it is resolved with last update. 87 / 56 still has this placing foundation problem)
like making it solid and with the ability to build on
sorry for my bad english.
Would actually suggest you remove all additions you've put on beaches - looks too unlike the vanilla map and out of place.
Some additions you've put in are really good and merge well with vanilla land, but some don't and stand out looking too unnatural.
Will keep an eye on this mod tho and may try again in future as the idea is great
You Change one from the 2 Hills by ca. lat 42 lon 63 (the Hills in the River,the hill without Metal)
on the ground from your new plattform i have no snappoints for foundations. he take the old ground under your new ground. Can you fix this pls?
The beach extensions I do agree with that they are unnaturally dark but that is the caustics near the waterline that causes that. I will tweak around with some other textures to see if I can find something that looks more like wet sand rather than what is currently there.