Garry's Mod

Garry's Mod

Multi Solid STool
22 条留言
Sanders 2020 年 10 月 9 日 下午 5:48 
i have used it but i think you should fix this as it sounds like an issue.
gamerpaddy  [作者] 2020 年 10 月 9 日 上午 6:18 
it works but only on entities that are constrained to each other, just spawing 2 props wont select both. this is intended for using with the stacker tool since it nocollides them
just like multi parent
Sanders 2020 年 10 月 9 日 上午 1:08 
lol the ingame one? yea thats not even right and your select all option doesnt work either can you fix this?
Sanders 2020 年 8 月 17 日 下午 12:27 
ill try
gamerpaddy  [作者] 2020 年 8 月 17 日 上午 11:16 
actually its use + leftclick, typo in the workshop description. ingame the tooltip had it correct.
Sanders 2020 年 8 月 16 日 下午 4:33 
they are and it only allows for one prop selected at a time i have them all welded and it doesnt work but ill look again
gamerpaddy  [作者] 2020 年 8 月 16 日 上午 3:01 
props must be connected in some way, nocollide, rope, weld whatever
Sanders 2020 年 8 月 15 日 下午 4:16 
Shift + leftclick doesnt work care to explain why?
Revan_xp0 2020 年 4 月 10 日 下午 2:18 
cool addon :)
JCGemX 2019 年 11 月 19 日 下午 6:57 
you know whats upsetting, years ago there was a hammer that allowed you to manually weld things together, by lining the two so that the nail would go through both objects. the model used for the "nail" was a Half-life 2 crossbow bolt.

Sadly the addon was removed by the author.
terpenes 2019 年 11 月 17 日 下午 10:23 
For all the brain dead people reading the comments, this tool makes persisting props easier. Persisting props is when you go to your context menu [c] right click a prop, and click make persistent, this makes it to where you cannot move or unfreeze the prop with the physgun, basically making it act as a static or worldprop (immovable object). This makes it easier to build because sometimes you might mis-click and move the wrong object or accidentally unfreezing a whole house thus fucking up your build. Thanks for reading and I hoped you learned something today.
fractal karen 2017 年 9 月 10 日 下午 5:23 
fr. these 12 year olds dont understand what this tool is. nextbot collisions? wtf? and the dude informing the world that you can make things persistent with c.... what in the fuck...

anyway, solid tool, its incredibly helpful
props/wasteland/fence006 2017 年 7 月 13 日 上午 10:46 
up to your balls in retard comments.

i feel your pain, author
franklin 2017 年 5 月 27 日 上午 5:12 
So.. this tool means i can build something?
gamerpaddy  [作者] 2017 年 5 月 25 日 上午 8:26 
its not the purpose of it
Mutant Enderman 2017 年 5 月 25 日 上午 7:19 
Can you make this tool disable nextbots collisions?
Benio 2017 年 1 月 24 日 上午 11:08 
That sounds like a good point...
gamerpaddy  [作者] 2017 年 1 月 24 日 上午 10:54 
yes but not many props at once, for example if you spawn a house in duplicator that has 1000 pieces, you wouldnt want to apply it via context menu for each piece
UNLIMITEDGAYSWAG 2017 年 1 月 23 日 上午 6:36 
you can make stuff persistent holding c than right clicking then clicking make persistant
Benio 2017 年 1 月 18 日 下午 2:25 
Huh...nifty. Thanks for the tip. {:)
gamerpaddy  [作者] 2017 年 1 月 18 日 下午 1:53 
When you make something persistent, you cant pick it up with your physgun and cant unfreeze it anymore. this is useful when building houses or stuff that shouldnt move. so if you accidentally grab or unfreeze stuff, the persistent stuff keeps where it should be. if its allready unfreezed you just cant pick it up.
Benio 2017 年 1 月 18 日 上午 11:44 
Makes me wonder; just what does it mean to make something "persistent" in gmod, anyway? I never understood that.