The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Mimics Have A Tell
15 bình luận
Xiero 20 Thg08 @ 2:55pm 
Does this work in repentance?
Can you make a version?
braindrain86 24 Thg07, 2017 @ 8:48pm 
heck yeah dude thank you
Stewartisme  [tác giả] 24 Thg07, 2017 @ 1:36pm 
There we go it should be working fine now
Stewartisme  [tác giả] 24 Thg07, 2017 @ 1:00pm 
It changes the entities2.xml which is probably the problem. Looking into it now.
braindrain86 24 Thg07, 2017 @ 5:34am 
this mod seems to make it so that angelic prism and 7th seal create invisible familiars. i went down my list in debug mode enabling and disabling mods to figure out what was up, and this was the mod that caused the problem. not game-breaking but definitely worth noting.
DragoBot 14 Thg07, 2017 @ 7:55pm 
does this work with the new tell?
Muggins 17 Thg01, 2017 @ 8:36am 
Ok, thanks :)
Stewartisme  [tác giả] 17 Thg01, 2017 @ 12:48am 
There was no tell when the game first came out.
Muggins 16 Thg01, 2017 @ 2:51pm 
Wasn't there already a tell? I could easily see that they were slightly more red and had little squares that were slightly more grey.
spreading information 6 Thg01, 2017 @ 12:54am 
I like this more than the current tell.
Basil ✿ 5 Thg01, 2017 @ 10:11am 
Good, but Edmund has already said that there will be an update very soon that will make Mimics noticable.
kick gen million times 5 Thg01, 2017 @ 9:12am 
that's actually very creative, and kind of cute
CoGears 5 Thg01, 2017 @ 4:25am 
YOU DIED
HollyDeer 5 Thg01, 2017 @ 3:09am 
Thanks so much!
Pingumask 5 Thg01, 2017 @ 1:41am 
The idea of making mimics detectable is very good. But making it animated is just too obvious in my opinion. A more subtle telling detail, like the cross on the item containing rocks, would probably be more balanced. Why have mimics at all if they are so obvious you can't actually fall in their trap.