安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
you did a great job with this mod.
- New factions names under which vehicles can be found: SFF RVP BLUFOR, SFF RVP INDEP, SFF RVP OPFOR;
- BMP-2 with CDF camouflage has been added.
- Added icon that shows current Hull and Turret directions.
- ERA now has vanilla A3 effect and performance.
- ERA texture has been tweaked to be a bit darker.
- Most vehicles now have optics view at minimal zoom first, instead on max.
-Range of new T-72 camo variants.
-Shilka now has fixed firing rate and has Radar window.
-Improved T-55 and BMP-2 gunner reticules
-Improved T-72 handling and performance
-Balancing changes to armour and engines to make them more compatible with CUP Vehicles
-SFF Vehicles are now a separate INDEP Faction in Editor and Zeus. Static Weapons are still under AAF- Statics.
I can't do much except try to play around config files and try to " update " it.
The artillery pieces go backwards when firing