Starpoint Gemini Warlords

Starpoint Gemini Warlords

Tauxinh Dreadnaught
61 条留言
Chisne 2020 年 1 月 3 日 上午 7:57 
please make more and bigger ships (i dont like the floating parts on this one though,but you have talent)
Hové  [作者] 2019 年 2 月 25 日 下午 1:32 
Hey Loyalty, thx for the feedback, but I don't play anymore so the Formidable may be better. You are free to customize the files to your liking. Or just tell me a range of value, i'll update it :)
iSynden 2019 年 2 月 25 日 下午 12:24 
Would love to use it but sadly it's a trade down from the Formidable, higher cost and higher level req... :/ Shame
Hové  [作者] 2018 年 8 月 26 日 上午 11:48 
I'll investigate Ivy Bridge ! THX for the feedback !

Ebolamorph : It doesn't seem to be a voxel game, more a procedural thing. It's not really clear as the game is in early developpment stage. I keep an eye on it, because it's a small indie studio wich works on UE4 and they create a space sim :P
Mango Lake 2018 年 8 月 25 日 上午 2:59 
I installed the mod and everytime I try to click shipyard, game is CTD :steamsad:
Keksut 2018 年 8 月 6 日 上午 6:23 
So, i found their *gags* facebook *gags again* page and the game looks like a voxel game with its visuals. Is welcome to the future a voxel game?
Hové  [作者] 2018 年 8 月 6 日 上午 5:37 
It's another game, wich is currently in developpement and actively teased by the the devs :)
Keksut 2018 年 8 月 4 日 上午 10:04 
Is welcome to the future by moonmen a mod for this game or another game somewhere on the net?
Hové  [作者] 2018 年 8 月 3 日 下午 10:10 
Hey Ebolamorph. It's actually paused, as at the time i didn't have a job, but I recommand you to check "welcome to the future" by MoonMen, wich is roughly what i tried to achieve haha (just different art style)
Keksut 2018 年 7 月 15 日 上午 6:43 
So how far have you come on your space sim project dude?
Hové  [作者] 2018 年 7 月 15 日 上午 1:03 
Thank you Veronica Anatolia, I've just written a message on the mod page asking him to remove it.
Veronica Anatolia 2018 年 7 月 14 日 下午 3:39 
Hove, a steam account user by the name of 82566♥♥♥♥ from china has reposted your mod here on the steam workshop for starpoint gemini warlords. They have not given for original making the mod.
Hové  [作者] 2018 年 2 月 23 日 下午 11:34 
Yep, you have a "ships.txt" that you can modify where you can find all values concerning the ship. Check the modding tutorial guide on steam or moddb, it really helps. I just ask you to not upload the files and keep it only for your usage.
Sköll Drachen 2018 年 2 月 23 日 下午 4:22 
wait i can do that?
Hové  [作者] 2018 年 2 月 23 日 上午 7:16 
Erf! I didn't followed every updates so it may be a bit unbalanced. Thank's for the feedback, I really appreciate it, i'll change it at a later date. Don't hesitate to change this value to your liking at the moment :)
Sköll Drachen 2018 年 2 月 22 日 下午 9:35 
amazing looking ship..but most ships in the catagory its in are double or tripple its hull..its hull rating says battleship...
tim 2018 年 1 月 12 日 下午 10:13 
mod seems to make all ships in vanilla game avalible in concord
Hové  [作者] 2017 年 8 月 11 日 上午 8:43 
Ha thank you very much dude ! =) I already have a space sim project in Unreal Engine 4, but i don't have much time to develop it and there's so much work to do! Plus, I have another spaceship for SPGW in the shipyards at the moment ;)
Keksut 2017 年 8 月 11 日 上午 8:28 
You should totally make a space sim my dude. This is a pretty cool looking dreadnought. Kinda wanna see you make more crystalline vessels like this one. Maybe see what you can do in terms of biological ships as well
Hové  [作者] 2017 年 8 月 11 日 上午 8:12 
My mind ;) But heavily inspired from Aegis Cruiser, in Jupiter Ascending film.
Keksut 2017 年 8 月 11 日 上午 7:58 
Hey man, what is this dreadnaught from?
Hové  [作者] 2017 年 7 月 16 日 上午 9:00 
Salut Sasha, merci beaucoup !
Je suis intéressé par ta demande et aimerais en savoir plus. Et ayant un peu plus de temps à présent, je dois mettre à jour ce mod :) Je t'ai envoyé une demande d'amis.

Je suis aussi intéressé par tes modifications pour le lategame, ainsi que celles d'EoLynn pour trouver le meilleur équilibre et le remettre au gout du jour !
Sasha1378 2017 年 7 月 15 日 上午 11:28 
Update: J'ai le modèle 3D, faut juste mettre un coup de peinture dessus et installer les tourelles. Bon, ok c'est pas aussi simple que ça, sinon je le ferais moi-même :p Mais sinon, UV maps & textures et tourelles sont tout ce qu'il lui faut =) Si ça te tentes... fais-moi signe ! =D
Sasha1378 2017 年 7 月 15 日 上午 10:09 
Hello~ Félicitations pour le contest de Moddb.

J'ai un peu modifié le Tauxinh pour le late game, mais j'aimerai bien voir un autre dreadnaught dans mon jeu, basé sur le "Old Inquisitor" de Jeroenimo sur Moddb. Si j'arrive à obtenir son autorisation pour l'accès à son modèle 3D, serais-tu d'accord pour le transformer en vaisseau sur SPGW ? Il y aurait bien sûr un petit pécule à la clé pour chacun de vous deux...

J'espère voir ce projet se réaliser un jour. Tiens-moi au courant si ça t'interesse ;) Je suis les posts de ce thread. Bonne journée !
Jearicho 2017 年 6 月 29 日 上午 1:29 
Wish this was a Carrier, still amazing work here, MAKE MORE! WE NEED IT LMAO
EoLynn 2017 年 6 月 7 日 上午 11:52 
Ok! Priority first to your project, I have students myself and I know what it is. Which reminds me I have their projects to evaluate too lol
Hové  [作者] 2017 年 6 月 7 日 上午 9:11 
Eolynn, i acepted your request, we can talk about it deeper when i'll have some time :) It's really interesting !

Lucid Vertigo, there is already a ModDB link in the description.
Lucid Vertigo 2017 年 6 月 7 日 上午 5:36 
Could you pls provide an external download link. Thanks in advance.
EoLynn 2017 年 6 月 6 日 上午 10:01 
I can send you my tweaked version of hte Tauxhin.shp file if you want. I think it's well balanced and feels like a trade-off between a dreadnought and a carrier.

To get the "best of both worlds" I used the quadratic mean formula between the Halberd's stats and the Tauxhin. This "root mean square" is best suited to approach realistic values when computing factors that themselves follow a square function (like average diameter of trees in a forest, electrical current squared being proportional to power law, etc.) as far as the surface of a ship or her inertia are proportional to her size or to speed^2 for example. That gives, for the shield: SqR ( (80,000^2 + 50,000^2) / 2) = 66,700

Hové  [作者] 2017 年 6 月 5 日 下午 11:04 
Thank's ! =) Feel free to do it, i based my work on the Astria, but after some playing, i find it a bit "light". It's not the endgame ship i would like, but i'll check it when i have some time :)
EoLynn 2017 年 6 月 4 日 下午 1:11 
Awesome ship!
I also figured out how to add a couple more turrets on the sides and enhance a bit the shield to make it closer to the Halberd stats I was using until now.
iFrame 2017 年 2 月 18 日 下午 5:24 
Beautiful!
Hové  [作者] 2017 年 2 月 5 日 上午 5:11 
Hey Formou ! Yes i plan to do another ship, but not for now because i already have a school project taking all my time. I have some nice ideas, in an other style easier to manage :)
Formous 2017 年 2 月 5 日 上午 12:01 
Hey Hove, if you do another ship, what do you think about the idea of a massive super carrier in this style? I can't model or mod or code really :/
Hové  [作者] 2017 年 2 月 4 日 下午 11:23 
i accepted your request :) Don't mind to ask, i'll try to help you the best that I can!
Astarte 2017 年 2 月 4 日 下午 6:51 
Hove, is there some way to contact you outside of this? Preferably a way without a character count limit? I have a question regaurding modding that I will admit is somewhat lengthy.
Hové  [作者] 2017 年 2 月 1 日 下午 3:17 
Hello Aseron =)
Yup, I won the contest :D It was all fun and for sur i'll do some other ships for SPGW just for fun!
You can see the result on the SPGW's ModDB page :) The second is a great ship ! I just would have liked more submissions!
Astarte 2017 年 2 月 1 日 下午 1:41 
So Hove, did you win the competition?
When I poked in, I saw a couple of the other submissions. That was about a month ago, but from the looks of things this ship had the contest in the bag.
Hové  [作者] 2017 年 1 月 13 日 下午 3:30 
Haha thank's :D Glad you're enjoying it :)
The Strategist 2017 年 1 月 13 日 上午 1:44 
Well Atleast it has Airplanes and Armour so its fine by me:steamhappy:
Hové  [作者] 2017 年 1 月 12 日 下午 3:42 
It's dreandought, as said in the title and description :) Maybe not the most powerfull but i think it's decent
The Strategist 2017 年 1 月 12 日 下午 12:30 
what class is it?
carrier or dreadnaught? or lower?
Hové  [作者] 2017 年 1 月 12 日 上午 8:31 
Merci pour ton avis! :D
Hové  [作者] 2017 年 1 月 12 日 上午 8:31 
Yop Sephyus :) Alors les particules sont déjà intégrées pour lier les différentes parties, mais elles n'apparaissent pas encore en jeu (moteur encore en développement). Si tu regardes l'image de présentation tu peux les voir :)
Valkan 2017 年 1 月 12 日 上午 6:09 
Salut ^^, ton idée est pas mal, j'ai une suggestion purement graphique (j'ai pas lu les autres coms), si le moteur le permet, mettre une sorte d'energie pour lier les parties entre elles, ça rendré le vaisseau plus logique d'un point de vue ingenierie. et ça rendrait certaines parties plus visible en fontion de l'eclairage.
Hové  [作者] 2017 年 1 月 7 日 下午 6:10 
You're welcome! =)
vûlʞăňøqŭăķè 2017 年 1 月 6 日 下午 11:13 
Very beautiful and deadly. Thank You.
Hové  [作者] 2017 年 1 月 3 日 上午 10:57 
Haha I'm happy to if you're enjoing it ! =)
Yes, you have to be Templar (25) to be able to purshase it ! =) I added it in the description, thank's for the notice.
Hové  [作者] 2017 年 1 月 2 日 下午 2:19 
Haha thank's Merci beaucoup, pour le feedback c'est plus aisé, si t'as d'autres remarques! :)
Sasha1378 2017 年 1 月 2 日 上午 10:27 
Good luck for the competition! Or rather, bonne chance ! (je suis Français aussi xD )