Space Engineers

Space Engineers

Scifi Ore: Stromatolith
13 条留言
YBG LAZER NEUTRALIZER 10 月 13 日 下午 7:42 
which ones are broken?
Dots 2024 年 11 月 18 日 下午 2:03 
Soo umm WHICH ones are broken then?
DonCDXX  [作者] 2024 年 11 月 1 日 上午 11:25 
Some of the series are broken right now but I am not sure which ones.

The whole series was made with what you said in mind. Each planet had a new unique ore with higher tiered blocks, so there was a reason to travel far and wide and set up bases and mining operations on many planets. There was even alloy mods combining different ores to make higher tier blocks. The problem was that the mod series is 8 years old and patches broke some parts. I tried keeping up with the patches for a few years but I lost track of it and never caught up.
bymshea 2024 年 10 月 31 日 上午 10:55 
the ideas of this mod is really interesting! i never get to visit any other planets if all ores are available in 1 asteroid in large amount. no reason to travel at all. u said fixing these mods meaning that its broken right now?
DonCDXX  [作者] 2024 年 6 月 30 日 上午 12:23 
I've been meaning to get back to this series and fix it from whatever patch broke it. I'm just always stuck in some other project and don't have the time. I wrote a program that does most of the xml for me so I could probably update the planet/ore mods but the alloy mods would take far more work than I can spare.
Malpherian 2024 年 6 月 29 日 下午 11:02 
If you could come back and update and finish this series it would be great
Kaito 2019 年 11 月 3 日 上午 3:09 
Well then i will ask the question i get in the forums :D
and wow C# is a hard thing to learn i never got it right :(
DonCDXX  [作者] 2019 年 11 月 3 日 上午 2:43 
I actually do have an unfinished weapons mod for the series. I never got around to finishing it because I wasn't good enough at C# at the time. I might be good enough now that I've expanded my knowledge more, but I wasn't planning on getting back to it until after I finish at least the first campaign I'm working on. Questions are fine, but it would be better to ask in the forums at the link in the description. I actually like it when people ask questions or just express their interest in the series because these mods are actually quite big and keeping the motivation to keep improving them all by myself is sometimes difficult when I have so many other projects splitting my attention.
Kaito 2019 年 11 月 2 日 下午 2:45 
Oh So Did you maybe plan to add like weapons for The scifi ore series?
Like Substance X could be Antimatter weapons :o
or more ore?
Sorry if i annoy you with questions :(
DonCDXX  [作者] 2019 年 11 月 2 日 上午 11:38 
I've been mainly trying to figure out the campaign tools for SE and occasionally modding other games. I will fix bugs when they come up and will update the ore mod series as patches require. I've been meaning to improve on the mods' documentation, but I'm a chronic procrastinator on documentation.
Kaito 2019 年 11 月 2 日 上午 11:27 
So i found out that Alloy I and Alloy II need to be loadet first before all other mods :-:
And i will look for Issues
One Question are you still modding or continue the scifi ore series?
DonCDXX  [作者] 2019 年 11 月 1 日 下午 7:12 
I removed the exotic material assembler and added a new tab in the regular assembler instead. Some mods clash with it, so please tell me if you know of a conflict.
Kaito 2019 年 11 月 1 日 下午 2:49 
So There is no assembler that can be used to make the mod items like plates how am i supposed to Assemble the items if there is no exotic material assembler???
I hope that u still reply to posts in 2019