Cities: Skylines

Cities: Skylines

Oil Refinery Delayed Coker
46 条留言
tkdgns8117 2024 年 11 月 20 日 下午 7:10 
Hi I've just started playing this game but I'm very impressed with this asset. I can't make it into a DLC version in rico mod. Is there a mod or way to change it like that?
Jist 2022 年 1 月 1 日 下午 11:56 
Sad to see this project fizzle, though I know this game only goes so far for alot of people. This masterpiece and it other 12 buddies have brought much joy to me. If anyone knows of more things like this around please post Id love to see this running again!
ADFENTUS 2021 年 9 月 16 日 上午 12:17 
I fucking love the moddels there awesome! I hope you can make more Heavy Industry
Stefaanos 2021 年 1 月 29 日 上午 3:10 
Link to Rico revisited

This is the new MOD for Rico if you want this building to be a working industry. If not it will be a 'park'-entertainment.
Mitsuha Miyamizu 2020 年 11 月 19 日 下午 3:04 
Hi, I see that this asset is RICO industrie, but in the tag on steam you put PARK insteady of unique building or eletric, or maybe oil. Well Is only that is very beautifull I will downloaded today.
Donald J Trump 2020 年 11 月 6 日 上午 12:54 
@conc_rete
is that mod dosent works?
Lúthien Tinúviel 2020 年 5 月 23 日 下午 2:43 
Hi, any plans to update this for Industries functionality? It's a fantastic asset but sort of goofy to have it doing generic industrial work next to oil-specific buildings. Would love to integrate it into an oil refinery+power plant with your other assets.
Destinasy 2019 年 10 月 2 日 上午 9:35 
Amayasnep 2019 年 3 月 16 日 下午 1:25 
Consider making an Industries DLC version of this beautiful asset.
Albert Wittmann 2018 年 8 月 27 日 上午 8:50 
Hi, can you bring a modification of this to produce heated water/steam for heating the buildings of my cims?
baronjutter 2018 年 7 月 8 日 下午 6:20 
Really hope to see more huge heavy industry assets. We have some huge realistic warehouses, but even this set of oil refinery items just seems small when I look at some of the great chemical plants and refineries of the world.
lasairfion 2018 年 4 月 23 日 下午 3:19 
They are? I'd dearly love some huge industrial assets like a steelworks. We don't want this Green Cities nonsense. We want the rain to stain our shirts and the snow to fall black; the clouded skies tainted by the belching smokestacks of a thousand furnaces and pot banks! The glow like the fires of hell that inspired Philip James de Loutherbourg to paint 'Coalbrookdale by Night'. Where are my engines hissing with pressure, straining against their great hauls of dark bounty; the great sheave wheels of the coal mine pit-heads turning against the night sky? The towering mills crowding each town against the huddled rows of back-to-back housing that caused William Blake to pen the line about "...those dark Satanic Mills". This is my city: a breathing pit of man's might, wrought against nature. Help me build it!
Badi_Dea  [作者] 2018 年 4 月 10 日 下午 4:36 
@MustacheFox : If you're still monitoring this - I have it on good authority that loads of steelworks assets are coming soon, from a couple different sources! ;-)
Breadboi 2018 年 3 月 8 日 下午 5:33 
Yup I'm the one that made that post. The only thing I really need is the main blast furnace complex, everything else can be improvised with other assets. For a good reference, go look at Zug Island in Detroit. It can be described as an industrial hell on earth, so it's a perfect reference for some really filthy industry.
Badi_Dea  [作者] 2018 年 3 月 8 日 下午 5:13 
I'm guessing you made that post on Reddit then? :-P
I have two more planned releases based on road network type things (one directly related to this asset in fact) after those are up, I'll get started on a steel mill / ore processing type structure.

The hardest part of making industrial buildings like this is making them look like the thing it's supposed to be, especially for those of us that have zero practical knowledge of the industry.
You wouldn't happen to have any suggestions for what you'd like to see?
Breadboi 2018 年 3 月 8 日 下午 4:44 
So how's the steel works going? I asked about a year ago, just wondering how it's going if you've started that is.
Atys 2017 年 10 月 25 日 下午 7:27 
What kind of lights did you use on this beauty? They are really great ;)
Zlaayer 2017 年 7 月 1 日 下午 3:31 
Beautiful detail and it really adds to an oil refinery district's character. Thanks
nanshe 2017 年 2 月 8 日 上午 10:10 
Wow ! Awesome !
Thank you very much !
I would like to have more buildings like that !
Harkon 2017 年 1 月 12 日 下午 1:36 
@SilverWind: Yeah, with a market capitalisation of over half a billiom USD Paradox Interactive is clearly scraping for resources...
But hey, you don't even know who actually made the game... (and yes, at the time CO employed 9 people - but that has nothing to do with Paradox's forums...)
Breadboi 2017 年 1 月 3 日 下午 5:02 
Oh nice. Excited, because your models are second to none in terms of quality
Badi_Dea  [作者] 2017 年 1 月 3 日 下午 4:00 
Tthat is actually on the list as Ore Processor RICO assets. But it's gonna be a while before I get to them.
Breadboi 2017 年 1 月 3 日 上午 11:30 
Have you ever thought about making steel mill assets? I think lots of us would really appreciate them if you ever do.
Mishi 2016 年 12 月 23 日 下午 12:49 
nice !
core79 2016 年 12 月 23 日 上午 6:46 
Awesome !
fotografenbenthansen 2016 年 12 月 22 日 上午 7:01 
Yeah.. That RICO makes truble for me in the game. More ore less all the RICO mods I try to add, dosen work AT ALL in the game. I have truble with loading the game, mods dosen work, the game becoms slow, and the list of truble I have with most mods are very long. Sadly... And I dont know why. But maybe steam dosen support the mods?!. I dont know why I have so much truble with this game
Badi_Dea  [作者] 2016 年 12 月 21 日 下午 5:34 
It can be found under the Oil tab in the RICO menu as an Oil Processor. If you do not use the RICO mod, this asset will be under the Parks menu.
fotografenbenthansen 2016 年 12 月 21 日 下午 2:18 
How do I get this to work?. i have add it to my building list, but I cant find it when I play the game...
baronjutter 2016 年 12 月 21 日 下午 1:49 
Love all the rico stuff. Growables being limited to 4x4 really held the game back, and hand-placement allows for much more realistic results. Suburban houses and little shops are fine grown, but anything bigger feels so much better plopped.
RadicalEdward2 2016 年 12 月 21 日 上午 11:32 
As cool as it is, I'm kind of getting tired of the RICO oversaturation because no one's really bothering with making actually zoned buildings that can be generated without having RICO installed.
CheekiTrumpeki 2016 年 12 月 21 日 上午 5:46 
Mint
BreadandYeast 2016 年 12 月 21 日 上午 2:00 
Time to give that coke some good use :)
gregtech 2016 年 12 月 20 日 下午 9:32 
very good (8ㅅ8)
-presh4k 2016 年 12 月 20 日 下午 12:27 
gonna sub for sure :D
amazingly detailed
szprycha 2016 年 12 月 20 日 上午 10:41 
Amazing ! ! ! !
Zatline 2016 年 12 月 19 日 上午 9:32 
woaw!
80sreject 2016 年 12 月 19 日 上午 9:04 
wow it looks real amazing detail work
AmiPolizeiFunk 2016 年 12 月 19 日 上午 8:58 
epic project. well played.
Devolia 2016 年 12 月 19 日 上午 8:39 
Verry nice cant wait for the rest !
winndt 2016 年 12 月 19 日 上午 3:10 
NICE!
Bavaria Beer 2016 年 12 月 19 日 上午 12:46 
Amazing many Thanks :-)
Badi_Dea  [作者] 2016 年 12 月 18 日 下午 10:57 
Thanks for the kind comments, all. I'm glad you like it!
creepyeyes 2016 年 12 月 18 日 下午 10:31 
Fantastic!!! My mouth is watering just looking at this asset
itsmetheuglykid 2016 年 12 月 18 日 下午 5:43 
incredible! thank you.
Avanya 2016 年 12 月 18 日 下午 2:40 
Absolutely amazing work! Looking at it I can begin to imagine the horrors of optimizing this for the game, but I gotta say I think you found a good place for it! It's gorgeous with lots of detail, but doesn't feel like there's too much detail for the game. Only downside I can see to this is it's so good looking it's tempting to put down many more than a refinery would ever have. ;)

Big thumbs up! :steamhappy:
ezeLaloe 2016 年 12 月 18 日 下午 1:44 
wow excelente gracias