Space Engineers

Space Engineers

Improved
104 条留言
Darelius  [作者] 10 月 8 日 下午 11:50 
They are not "nullified, but reduced in "basic, because on higher MK tiers it would kill every server, if they were unmodified.
Naustromo 3 月 22 日 上午 8:11 
I am liking the mod. Things I have noticed, not a critique, just info for anyone using the mod. The vanilla modules like speed, efficiency, and yield are pretty much nullified. It may be one of the other mods I have, just saying for other's information. The one question I have has to do with the Stone Crusher for this mod. Does the stone crusher only make gravel, or does it fully refine like a basic refinery??
Darelius  [作者] 2024 年 11 月 19 日 下午 12:07 
Addad back the Earthbreaker Drill
Now testing with playing, before trying to add DLC items
Darelius  [作者] 2024 年 11 月 19 日 上午 9:11 
Okay, finally updated - report errors
I try to add DLC and Progress later
[TWF] Damigeil Lapin *LEAO* 2024 年 10 月 7 日 上午 5:56 
If the need for DLC is a problem, why not just create versions of the mods per DLC and make the DLCs required for the mods?
MotifatorEX 2024 年 9 月 19 日 下午 1:31 
most recent update broke this mod, worlds will not load.
Leonfel 2023 年 11 月 15 日 上午 5:27 
Please update the mod! the assembler bugs the tab with personal weapons, it is simply not available.
Ouroboros8807 2023 年 3 月 2 日 下午 4:15 
10/10 best mod name ever
eXtermyn@torX 2022 年 4 月 14 日 下午 12:59 
The mk2 Component need uranio so its a no go in planets ...can you fix that ??
lildiabetic 2022 年 3 月 25 日 下午 4:09 
MOD removes Ammo from Assembler
OGatoAJato 2022 年 2 月 4 日 下午 1:53 
This mod is awesome but unfortunatley i can't use it because it removes a section from the assembler so i can't make ammmunitions for other weapons
bountyhunter563 2022 年 2 月 2 日 下午 10:04 
This mod removes the consumables tab in the assembler
PrebenTyse 2021 年 9 月 7 日 上午 4:54 
help
PrebenTyse 2021 年 9 月 7 日 上午 4:53 
ok need help how to get the recorces to the reactors
pølis help
Darelius  [作者] 2021 年 8 月 31 日 上午 11:02 
Okay - i know, how to add DLCs without the "problem" of people using it without the DLC itself *phew*

But it will take some days to "update" it - there were several changes so far but it is in work.
Darelius  [作者] 2021 年 8 月 31 日 上午 10:38 
Hello and sorry - didnt get any notification for posts here..


@DarthInvader192
I dont know, because when i insert it, and you dont have the DLC, you can use it, too, thats not the "idea" of the DLCs, but im trying to work on that.

@Glington
The "amount" of parts is fixed, because of the basic "idea" of the mod:
MK6 replaces 1024 items of the same type in one.
So the amount of "ingots" you need, is the same, as for 1024 single parts.
There are 10230 Parts needed, because the "main" part is "normally" calculated and factor 10, because one complete Large reactor or Refinery is not possible to fill into the normal assemble, so i divided it in 10 parts (and for ALL items!)
The "Bonus" is, that the higher Tier items need most times only half Power and have some other "extras".
(See mod discription)


Update in progress...


...DX
mathew2029 2021 年 8 月 29 日 上午 6:56 
If you have time could you please make the new industrial and Sci-fi equipment work with this.
Master Chief; John-117 2021 年 8 月 4 日 下午 1:21 
can you please add tiered air vents?
jaredgrissom07 2021 年 6 月 27 日 下午 5:58 
when i use this mod the consumeables menu dissapears and i cannot make paracute
JediMasterByrd 2021 年 6 月 21 日 上午 9:52 
i love this mod i hope it gets a update
DreadWingKnight 2021 年 5 月 19 日 下午 12:10 
Note: that blueprintclasses replacement needs to be done for each tier of assembler
MrChupa 2021 年 4 月 25 日 上午 3:26 
NO AMMO FIX: go to Steam\steamapps\workshop\content\244850\820259930\Data
open with notepad++: CubeBlocks-Improved.sbc
search for assembler, there you will find "BlueprintClasses"

<BlueprintClasses>
<Class>LargeBlocks</Class>
<Class>SmallBlocks</Class>
<Class>Components</Class>
<Class>EliteTools</Class>
<Class>Improved</Class>
</BlueprintClasses>

change to

<BlueprintClasses>
<Class>LargeBlocks</Class>
<Class>SmallBlocks</Class>
<Class>Components</Class>
<Class>EliteTools</Class>
<Class>Improved</Class>
<Class>Ammo</Class>
</BlueprintClasses>
Nldutchy1 2021 年 4 月 23 日 上午 3:50 
this mod is taking up the place for the ammo in the large assembler. i cant make any bullets now. does anybody know how to fix this or do i need to wait for a mod update?
JediMasterByrd 2021 年 4 月 11 日 下午 3:09 
Does anyone have a issue with O2/H2 gen; its not pulling ice while the Reactors pull Uranium from the storage containers? Anyone have any ideas?
DarthInvader192 2021 年 3 月 4 日 下午 11:48 
Hi Authors, awesome mod!! Question - do you plan to support DLC items, like sci-fi engines, for example? That would be really cool. Thank!
JediMasterByrd 2021 年 2 月 22 日 下午 2:38 
I do hope you get around to add small grid. love the mod.
GamerEverything 2021 年 1 月 24 日 下午 12:58 
Can you upload this mod to Mod.io please? My ship that i'm making can't be completed without this.
Sirshartsalot 2020 年 10 月 4 日 下午 3:24 
Just letting everyone know using MK6 assembler just made one of the players on my server crash we tried a number of tests and it seems sim speed goes down and crashes him soon as he adds a queing to the assembler we have had to stop using MK6 items on the server.
Glington 2020 年 7 月 11 日 下午 6:32 
oh yea the I also think the yield module is weak only MK 6 and maybe MK 5 is worth it MK 4 is more or less like vanilla but VERY expensive vanilla with your mod is 1%or (less?) lol
Glington 2020 年 7 月 10 日 上午 11:45 
Are you planing on adding oxygen far as well?
Glington 2020 年 7 月 8 日 上午 4:47 
I been using it for a bit now and can you lower the parts for small ships MK2~6?
ex: MK6 need 10,230 for small ship is not ideal to use maybe lower it 75%~80% so instead of 10000 it you use 2500~2000 instead that would be easy to do as copy and paste like you did the rest and maybe lower the Large grid one to just 10% so that it use a max of 9200
But this is just me in real or x3 it use a shit lot of iron haha
Great mod btw
Darky Sabertooth 2020 年 7 月 1 日 上午 4:57 
can not seem to eve start the mk assembler with out cheating it seems
ICE 2020 年 4 月 9 日 上午 6:37 
i think YIELD MODULE is really weak in this mod if it would be possible to make it more OP a bit.
ig_alx 2020 年 3 月 19 日 下午 9:11 
Improved
Darelius  [作者] 2020 年 2 月 4 日 上午 2:46 
Updage in Progress:
ToDo:
- Add Build Planner
- Add "Large/Small Blocks"
- Recalculate all Objects
- Check all Objects of nmew integrety... (will take a while!)
Darelius  [作者] 2020 年 2 月 3 日 上午 2:10 
Ah, okay.
After Keen changed many of the game i need to rework the mod - Update in Progress but will take a bit of time...
Darth Mord 2020 年 1 月 26 日 上午 6:30 
Vanilla SE has the option to insert the missing components into the build queue from the Build Planner (right-click while welding).

When using the MK2 - MK6 assemblers, the option to use the Build Planner to insert the required into the Assembler Build Queue is missing.

Your modded Assemblers do not have that option enabled. My post below tells you how to add that back in. If you compare your assembler configuration to that of vanilla SE, you'll see what I am talking about.

Alternatively, just use the fix I suggested. It has worked fine in my local games and gives a total of 6 assembler category options (large block, small block, components, tools, Build Planner, MK)
Darelius  [作者] 2020 年 1 月 26 日 上午 5:18 
Hello.
Weird, Steam didnt tell me any comments here.
I will start tests with current versions.

@Spirit Warden
I will lokk, IF i can change it

@Dart Mord
Sorry, i dont understand your question / Bug - build planner?

@milamber_necro
Checking in the moment....

@Sirflartsalot
Do you have any other mods installed? The mod replaces the standard Assembler!
If otther mods do the same, its not compatible!


...DX
Sirshartsalot 2020 年 1 月 1 日 上午 11:05 
Hi my improved items are not showing in the server yet it says improved on the left
gros_nounours_po 2019 年 10 月 30 日 上午 8:10 
hi
since the last update the mode make crache the game .
is it only on me?
great job fore this mode^^
Darth Mord 2019 年 10 月 13 日 下午 9:38 
@Spirit Warden:

You could just go and modify the file "CubeBlocks-Improved.sbc". The specific tags in question are...

<MaxPowerOutput> (for modifying how much power it can produce)
<FuelCapacity> (for modifying the quantity of fuel it can hold)
<FuelProductionToCapacityMultiplier> (for modifying the output of a unit of fuel. Higher numbers are better)
Darth Mord 2019 年 10 月 13 日 下午 9:21 
I like this mod even though the costs are a bit steep past level 3. Can't argue with the effectiveness however.

I do want to report a minor issue.

Issue: Missing tab option in the Assemblers. It's the Build Planner tab. It lets you queue up the parts needed for the thing in your build planner. It's missing for me whether this mod is the first or the last one loaded.

Suggestion: Modify "CubeBlocks-Improved.sbc" so it has the following tag in the assembler configuration: "<Class>BuildPlanner</Class>"

I put that tag after the ELITE TOOLS and before IMPROVED.

In-game, it put the Build Planner tab back in and still had the Improved tab as well.
AuntySocialQueen 2019 年 8 月 29 日 下午 6:42 
I have to say, I adore this mod. I've used it for every ship I've put on my workshop, but I was wondering. Somewhere in the chain of Oxygen Generator-Hydrogen Tank-Hydrogen Engines. Would it be possible to change the values of how much Ice is consumed by them so that the Hydro Engines can be used for long periods of time?

I know it's an 'issue' with vanilla SE where it uses like...100k ice per second but would it be possible to make a version of this mod where their consumption is closer to that of Ion/Atmo's electric consumption?
Darelius  [作者] 2019 年 6 月 11 日 上午 4:04 
@Ilcoolj600
Normally there is no problem, they are righht of the "normal" components in the selesction tab (large/small blocks, tools etc and "MK" Icon).
If you DONT asee it there, you maybe have other mods installed, that also override the assembler and have "priority".
When you try the mod "alone" it will show up. when you change the order of the mods, it should appear.
If there is still a problem, contact me.
Or, if you really need the other mod, contact m,e, too, give the link to the mod and i look, what i can do for you to "combine" those 2 mods for you.
Jesus-kun 2019 年 5 月 14 日 上午 3:25 
i have a question how do u make the components for the mk??
because i do not see it in thee assembler
Darelius  [作者] 2019 年 5 月 9 日 上午 11:11 
*UPDATE*
So, i hope, i found all of those bugs, fireflys and other insects flying around here...
My pesticides are empty and i must by new one - so, if some is needed here (or other problems), feel free to report it.
Darelius  [作者] 2019 年 5 月 9 日 上午 6:24 
Last corrections in work (, and . changed too many tioimes, tokk an AEON to find that "problem"

I guess, Sunday its perfect and i try to update MK2-MK5 also!
Darelius  [作者] 2019 年 4 月 24 日 下午 12:51 
*update
Fixed (readded) Large Earthbreaker Drill (Mk5)

ToDo: Small Earthbreaker Drill
-MK2-5 subMods
Darelius  [作者] 2019 年 4 月 20 日 下午 1:10 
*Update*
Corrected the Yield and Speed Modules.
O2/H2 has "Oxygen generator" as name so far, was the "old" name, sorry. I will correct it next time ;)
WariousGaming 2019 年 4 月 20 日 上午 10:27 
can You add H2/O2 Generator tiers?