Sid Meier's Civilization V

Sid Meier's Civilization V

Resource - Mint Includes Copper
72 条留言
Biggus Dickus 2024 年 4 月 8 日 下午 3:35 
I think it would make more sense to make this +1 gold. It shouldn't give as much as gold and silver do.
BlouBlou  [作者] 2020 年 3 月 5 日 下午 5:51 
@Nekcarb

Yes :)
Nekcarb 2020 年 3 月 5 日 下午 1:19 
Does this still work?
Elliot_Ostrand 2018 年 12 月 12 日 下午 1:20 
Nevermind, I guess bronze is mostly made from copper.
Elliot_Ostrand 2018 年 12 月 12 日 下午 1:17 
I thought copper was only valuable in the modern age. Because of pipes and electricity. Can you make a technology that ads copper to the mint in the industrial era?
Shutzstaffel 2018 年 7 月 1 日 下午 11:54 
Useful
toxikaraidur 2016 年 6 月 21 日 下午 11:05 
Stoneworks version of this? marble, stone, salt, and a couple other earthly minerals?
BlouBlou  [作者] 2016 年 5 月 28 日 上午 10:31 
@East Face

Hi east i dont know about the mod you talk about, but this mod actually edit the Mint, so it think it would work properly.

Good day!
East Face 2016 年 5 月 28 日 上午 2:41 
Would this be compatible/stackable with the other copper mod: Resources - Copper buff?
Digimancer 2016 年 2 月 27 日 下午 6:00 
Glad to see this. I'd wondered why copper wasn't mintable.
BlouBlou  [作者] 2015 年 12 月 25 日 下午 9:32 
@DrHouse

Glad you like this mod and you agree with me on his relevance =)

Thank you for taking the time to comment!
House 2015 年 12 月 25 日 下午 3:59 
Love it. It makes sense. Not sure why copper wa so useless in the base game.
BlouBlou  [作者] 2015 年 11 月 11 日 下午 7:37 
@Deleterious Allele

You are right! i suspect its even already compatible with vanilla, it maybe a simple error in the mod description since ive written a lot of them for all the mods ive made. Ill test it and get back to ya. You can also test it easily right now.

If it works i will update the mod description.
Deleterious Allele 2015 年 11 月 10 日 下午 3:09 
Can you please make a version for people with Brave New World but not Gods & Kings, after all the Mint does the same thing even without G&K & Copper still exists even without G&K.
BlouBlou  [作者] 2015 年 7 月 4 日 上午 8:40 
@BaoBab

Glad you like it! :)
BaoBaB 2015 年 7 月 4 日 上午 5:54 
gives a better use of mint thanks.
-1 Stability Hit 2015 年 5 月 14 日 下午 4:08 
for a joke "copper" could give 5% discount to building Constabulary and Police Station :p
BlouBlou  [作者] 2015 年 5 月 14 日 下午 1:30 
@-1 Stability Hit

In a realistic point of view i agree.

but in term of game balance and playability i dont since it would diminish the value of silver and copper vs gold wich is exactly the opposite of what this mod intend to do (i.e. balancing copper vs other luxury ressource, see description).
-1 Stability Hit 2015 年 5 月 14 日 上午 1:08 
it would be amazing if it could give +3 per gold +2 per silver +1 per copper. i am not a modder i don't know if it is possible or not
BlouBlou  [作者] 2015 年 1 月 13 日 上午 9:14 
@Lord$lasher

My pleasure :)
LordSlasher 2015 年 1 月 12 日 下午 4:46 
this is a great mod thnx
BlouBlou  [作者] 2014 年 12 月 28 日 下午 11:18 
@Kess000

Im glad you like theses mods :)
Kess000 2014 年 12 月 28 日 下午 5:47 
Dude, that's awesome! Firaxis should really give this guy a call asking for a few ideas the next time they produce a Civ...
w0cks 2014 年 9 月 3 日 下午 9:32 
I have no idea how many times the mint proved useless because I never get gold or silver, just copper. Nice job :Gems:
rotted nightmare 2014 年 5 月 17 日 下午 5:32 
Has this been extended to religious idols too?
Balefire 2014 年 3 月 24 日 下午 8:45 
I agree that this should also extend to religious idols, I think that would be awesome.
Magma Dragoon 2014 年 1 月 18 日 下午 3:11 
Here here!
BlouBlou  [作者] 2013 年 12 月 2 日 上午 11:43 
@Orlsend, Giimmethegun

Glad you agree with me =)

thx for your comment!
gimmethegepgun 2013 年 12 月 2 日 上午 10:06 
Should've been in from the start. Also, you should make this affect the Religious Idols pantheon belief as well, since that is in the same boat as Mints.
Orlsend 2013 年 9 月 3 日 下午 2:18 
This should a feature by default.
ThePolishFury 2013 年 8 月 27 日 上午 9:05 
you should make amaze map
BlouBlou  [作者] 2013 年 8 月 6 日 上午 2:03 
@frank
thx for your comment! =)

About your question, there is not such Typo in the mod, its probably due to another mod you are using with this one, a minor incompatibility issue.

Regards
Sunbin 2013 年 8 月 5 日 下午 11:13 
hey thank you for the great MOD, tried it last night. I noticed that the in-game description about MINT says JADE instead of COPPER. Is that sth to do with the copy n paste? :)
BlouBlou  [作者] 2013 年 7 月 23 日 下午 9:50 
--------------------------------------------------------------------------------------------

Compatibility:

-Tested for Brave New World Expansion and fully functional.

--------------------------------------------------------------------------------------------
BlouBlou  [作者] 2013 年 7 月 23 日 下午 9:49 
@Claude

its a good suggestion in term of flavor and logic. In fact i already visited the idea, but the problem is that Copper is a luxury ressource not a strategic ressource like Iron, so it has to be treated like one and be kept in the same set of rules than other luxury ressource, not to mention that if it gets bonus from both building, plus the happiness it already give, it would make it too powerful in my opinion.

In any case thx for the suggestion!

Regards.
SilverHead 2013 年 7 月 23 日 下午 6:54 
What do you think of extending a similar bonus for the forge?
BlouBlou  [作者] 2013 年 7 月 18 日 上午 10:19 
@Underground!

My pleasure =) all these updates were a lot of work but finally got through even managed to release 6 new mods , check it out !

good day !
Rob 2013 年 7 月 18 日 上午 9:55 
Thanks for the BNW update BlouBlou!
Clueless 2013 年 6 月 8 日 下午 4:53 
Thank you, I wondered why the mint did not include copper when I had a penny sitting right next to the computer...
ThePolishFury 2013 年 4 月 12 日 下午 2:05 
nice, ive been trying to make a maze map but i dont know how to do random res, and this mod is awesome
我他妈不说中文 2013 年 4 月 3 日 下午 5:01 
@BlouBlou

Would you like if I provided details on how the mod should work? If you've already got a fine idea for it, that's fine. Thanks in advance, man.
BlouBlou  [作者] 2013 年 4 月 3 日 下午 1:57 
@Pesky

Doing it with Cotton wouldnt be Lore friendly , ive never seen Coins made out of Cotton =) But i see what you mean, another building could improve Cotton.

I personally play with a private Mod that i made that makes all Luxury ressource Equal after they are fully upgraded, meaning that any luxury ressource is as good as another, i prefer that. The mod also change the Mint to a "Trade company" that upgrade Any Luxury ressource Equally instead of just metals.

if you give me your email i can give you the mod, i kept it private because its still in Beta and it would also conflict this Mod.

Regards.
我他妈不说中文 2013 年 3 月 29 日 下午 2:09 
BlouBlou, do you think you could make a similar mod like this with Cotton? I don't think Cotton is a very useful resource, and right now, there's loads of it everywhere in my game.
BlouBlou  [作者] 2013 年 2 月 20 日 下午 5:11 
@Afl1bml

Thx to you for your comment =)
Dr Bomb Doge 2013 年 2 月 20 日 下午 5:05 
Nice mod man I LOVE your mods. Thanks for the mods man
BlouBlou  [作者] 2013 年 2 月 18 日 下午 5:07 
@kerrigan

I though you were angry at first =) .

Let me explain. Civ 5 mod arent very intuitive. You go throught MOD > Then in the list, you enbale the one you want by checking them. After that you click next. The next menu is To start a game or to load a game. That the menu your looking for. Go through the MOD>Load game everytime you load your game (Dont use the normal load menu or no mod will be enabled, that probably what happen to you). Also verify that all mod are checked.

Look in the Trouble shooting section of this mod in the mod description there is a mod using tutorial.

Regards.
kerrigan1603 2013 年 2 月 18 日 下午 4:59 
1 i hope im not coming off as rude or aggressive
2 im a noob when it comes to this technobabble
could you please be more clear... sorry
BlouBlou  [作者] 2013 年 2 月 18 日 下午 4:27 
Also,

the active mod list isnt linked to your save game, but to the mod menu youve just been through.
BlouBlou  [作者] 2013 年 2 月 18 日 下午 4:21 
Then your doing something wrong Kerrigan, did you just started using mods for civ 5?

follow the trouble shooting section if you have problem, Also i recommend you verify the intregity of your file cache via steam, there is hundred of users for these mod, actually, im playing a loaded saved game rigth now, all mods work correctly, mines and other modder's

regard
kerrigan1603 2013 年 2 月 18 日 下午 4:18 
Tried that didnt work.