Dungeons of Dredmor

Dungeons of Dredmor

Hermetic Gadgetry
20 条留言
Potato 2014 年 8 月 13 日 上午 10:11 
I keep crashing when I cast Hermetic Seal, game locks up and won't respond... I'm playing with several other mods right now, so it may be a conflict with something, but it might still be worth looking into if anyone else has the same issue!
Assassini Cappuccini 2014 年 1 月 12 日 上午 10:35 
Isn't it kind of dumb to not know what your skills do? lol
I don't think it's something I'd call spoilers.

Anyways, it seems like a nice complimentary tree for a Clockwork build, I'll try it again another time.
Kaerius  [作者] 2014 年 1 月 12 日 上午 10:28 
Re: Baron Praxis. I did it this way so that those who only want flavor don't get spoilered, those who like a bit more information can find it here, and those who want full spoilers can find them on the gaslampgames forum, link provided in the description here.
Assassini Cappuccini 2014 年 1 月 12 日 上午 10:00 
Without reading this page on the workshop, it's really hard to tell what exactly the skill tree's abilities do in-game. I suggest adding a short sentence or two after the flavor text in the description, that explains what happens.
Kaerius  [作者] 2012 年 8 月 8 日 下午 3:15 
And just so there's no confusion: the conflict issue was due to bugs in mo' steampunk, mainly relating to use of non-english characters.
Kaerius  [作者] 2012 年 8 月 8 日 上午 3:41 
I have no idea why that is occuring... and since I'm currently running a hotfixed exe, I cannot download mo' steampunk to look at that code. mo' steampunk is the newer mod though.
Alistaire 2012 年 8 月 8 日 上午 3:37 
Kaerus this mod conflicts with Mo' Steampunk. It adds stats from the armour 'Diver's Armour' which has classname "Diver's Gear" to your items.
Kaerius  [作者] 2012 年 8 月 1 日 上午 10:11 
There's a reason the crafted items this mod provides are all expendable items. Potions, throwing weapons, bolts, wands. Not gear...

Also I wanted to make ranged weaponry scale better for later floors, they lack evil chest weapons.
Chasmgasm 2012 年 8 月 1 日 上午 9:56 
Yea, I spoke too soon. Crafting is really cool till like level 10, when every staff of Goldwyn has better stats than all of your items you crafted combined. Also, this mod and the other skills that it supports/that support it will all become much nicer when I can phase to that crafting dimension. =) I'll make Craft-Man, user of no mana! (except for breathing sometimes)
Kaerius  [作者] 2012 年 7 月 25 日 下午 12:28 
Depends what you compare them with. Check out the core weapon skills... or crafting skills. It has less than either. But sure, more than clockwork knight / rogue scientist.
Chasmgasm 2012 年 7 月 25 日 上午 11:55 
This guy makes such OP stat bonuses on his mods, lol.
unknown 2012 年 7 月 16 日 下午 12:18 
I'll see if I can figure it out, and get back to yea if I do.
Kaerius  [作者] 2012 年 7 月 16 日 上午 12:44 
I have no idea what's going on at your end hellyale, I cannot reproduce your problem. Reagents stack inately. Conflicts shouldn't even be possible unless another mod uses the same exact item names. :S
unknown 2012 年 7 月 15 日 下午 8:54 
Not sure why, but my sunlight, vibrating thingamajigs, and mercury are not stacking. Inventory is a mess for me, i just leave a trail of dropped ones as I go. I have both expansion packs, and I run a lot of mods, so maybe it is a conflict somewhere, but I am not sure what would cause it, to narrow it down to what mods could be conflicting.
rogerio436 2012 年 7 月 15 日 下午 7:14 
bom gifs
Kaerius  [作者] 2012 年 7 月 15 日 下午 6:31 
Re: hellyale. Err they already are. Everything that is crafted stacks, and the reagents stack. There's even an exploit based on stacking wands(mind you if you find wands, they may not stack, but if you craft them they do).

Please elaborate, because I had nothing like that rear its ugly head when I playtested it before putting it up on the workshop.
unknown 2012 年 7 月 15 日 下午 6:22 
Other then that I am having fun with it, thanks !!
unknown 2012 年 7 月 15 日 下午 6:21 
Can you pleeeassssee make the objects stackable?
Kaerius  [作者] 2012 年 7 月 13 日 上午 11:37 
Minor update done, shouldn't mess with saves.
TSED 2012 年 7 月 12 日 下午 2:58 
I am the first subscriber. It pays to talk in the IRC, huh?