SHENZHEN I/O

SHENZHEN I/O

DYNAMIC CELLULAR AUTOMATON
7 条留言
海老マヨ 2016 年 12 月 12 日 下午 5:28 
good:ebonyivory:
Tzaphqiel  [作者] 2016 年 12 月 11 日 上午 10:16 
Fair enough. This game can have that effect.
Samusbot 2016 年 12 月 11 日 上午 8:28 
Uh... Oops. Never mind me, I'm just slowly going insane...:steamfacepalm:
Tzaphqiel  [作者] 2016 年 12 月 11 日 上午 6:16 
@Samusbot: There is no mod op code as far as I can tell. And, considering that I said "mod14 address trick", I thought it was clear that I alread knew that about RAM/ROM chips.
Samusbot 2016 年 12 月 11 日 上午 3:10 
If you are using the mod op-code for addresses, you can get rid of it entirely—ROM and RAM perform an automatic mod 14 on input from the address pins.
Tzaphqiel  [作者] 2016 年 12 月 9 日 下午 2:17 
Good work. So far, the best I did was 19/394/23. I probably used a similar approach: two ROMs to organize/update the RAM and then the mod14 address trick to handle the outputs.
ShadowCluster 2016 年 12 月 9 日 下午 2:12 
20/240/17. Once you get the RAM down it is pretty easy. Used 2 ROMs to organise the rule.