Stellaris

Stellaris

Aux Sensor Expansion
11 条留言
capitaine raynor 2017 年 11 月 1 日 上午 11:11 
supprimez le mod dans ce cas, merci
Killian  [作者] 2017 年 10 月 15 日 上午 9:03 
I have no intention of updating it; it has been superseded by AME.
Dustreaper 2017 年 10 月 15 日 上午 8:46 
Does this work with 1.8.2?
Killian  [作者] 2017 年 4 月 7 日 上午 6:42 
Updated compatibility warning for 1.5.* as everything seems to be fine.
redscouse51 2017 年 1 月 23 日 下午 2:07 
Ok...Thanks for your replies and the time for making and sharing the mod.
Killian  [作者] 2017 年 1 月 23 日 上午 10:48 
...I'm not sure what you're trying to get at here. The damage output displayed in the ship designer is how much damage the ship outputs, with no consideration for potential target evasion/shields/armour. It is that simple.
redscouse51 2017 年 1 月 23 日 上午 10:38 
Ok, not 'accuracy' but this 'chance to hit', thats in the game so is this not counted?
Killian  [作者] 2017 年 1 月 23 日 上午 8:27 
The ship designer DPS calculator doesn't account for accuracy, as far as I know - it's just raw damage output.
redscouse51 2017 年 1 月 23 日 上午 7:08 
Am I missing something... fitting the targetting matrix reduces damage (probably due to the reduction in power) but should it not at least balance with the power by increasing damage (accuracy increase + tracking increase = damage increase?)
RapidRotation 2016 年 12 月 22 日 下午 7:33 
found the EVE player :)
Sad Toast 2016 年 12 月 9 日 下午 10:36 
Gotta love EVE :D